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You Never Pit 9th Lvl Minions Against 1st Lvl PCs.
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<blockquote data-quote="Irda Ranger" data-source="post: 4213531" data-attributes="member: 1003"><p>I think Minions have stepped in from a different game. In this other game your AC and BAB never increase, but you get more HP and and it's your damage output that scales with level. This way when you're 10th level 1st level opponents can hit you (your AC hasn't changed since you were 1st level) and you have the same chance of hitting them, but they don't do much damage and you can kill them with one hit. Thus you can mow through crowds of them.</p><p></p><p>But that isn't how D&D works. In D&D all of AC, BAB, HP and DMG scale up. You become more powerful in multiple ways simultaneously, and 1st level guys can't even hit you. You're expected to be fighting your "peers", to graduate from orcs to ogres to giants ... you don't go back to fighting orcs once you've fought giants. No challenge. </p><p></p><p>But I guess the 4E devs wanted to offer you the choice of fighting large crowds of enemies in 4E. But to do it they had to break the underlying logic of the game. Someone can now have 1st level HP and 10th level BAB and HP. How did they get that skilled without being killed before now? Who cares? Clearly not mearls.</p><p></p><p>Now even the most basic precepts of the game are completely arbitrary. There is no internal consistency or logic at all.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4213531, member: 1003"] I think Minions have stepped in from a different game. In this other game your AC and BAB never increase, but you get more HP and and it's your damage output that scales with level. This way when you're 10th level 1st level opponents can hit you (your AC hasn't changed since you were 1st level) and you have the same chance of hitting them, but they don't do much damage and you can kill them with one hit. Thus you can mow through crowds of them. But that isn't how D&D works. In D&D all of AC, BAB, HP and DMG scale up. You become more powerful in multiple ways simultaneously, and 1st level guys can't even hit you. You're expected to be fighting your "peers", to graduate from orcs to ogres to giants ... you don't go back to fighting orcs once you've fought giants. No challenge. But I guess the 4E devs wanted to offer you the choice of fighting large crowds of enemies in 4E. But to do it they had to break the underlying logic of the game. Someone can now have 1st level HP and 10th level BAB and HP. How did they get that skilled without being killed before now? Who cares? Clearly not mearls. Now even the most basic precepts of the game are completely arbitrary. There is no internal consistency or logic at all. [/QUOTE]
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You Never Pit 9th Lvl Minions Against 1st Lvl PCs.
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