Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
You primary stat should never be lower than 18
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadfan" data-source="post: 4305611" data-attributes="member: 40961"><p>Alright, I'll correct. IF you played in a campaign where you regularly encountered enemies whom you struck on "anything but a 1" on the majority of your attacks in your iterative attack chain, then you will see a difference in the value of a +1 to attack in 3e versus 4e.</p><p></p><p>For the rest of us in the real world, "anything but 1 hits" situations weren't actually common in 3e. And situations where you hit on "anything but a 1" with several of your iterative attacks <em>really</em> weren't common.</p><p></p><p>As Nifft points out, what matters is the curve, and whether you meet, exceed, or fall behind it. 4e has a curve just like 3e does. And while the curves are different, the math behind how they're affected by a +1 bonus remains virtually identical between the systems. You have a chance of hitting, a chance of missing, its mediated by a roll of a d20, and a +1 is a +1 either way.</p><p></p><p>Suppose my 4e character hits on a 9+. If I improve that to an 8+, I get about an 8% boost in effective damage over the long term.</p><p></p><p>Suppose my 3e character hits on a 6+ with his first attack, an 11+ with his second, and a 16+ with his third. A +1 bonus to attack gives me a net increase of about 12% when using iterative attacks.</p><p></p><p>And if you must know, if your first attack hits on a 1+, your second on a 6+, your third on a 11+, and your fourth on a 16+, a +1 to your attack roll <em>still</em> gives you a net benefit of about 9%.</p><p></p><p>Even if you can come up with some contrived circumstances in which a character in 3e hits on a number so incredibly low as to make a +1 less valuable for him during an iterative attack than it is for a 4e character doing a typical attack, which won't be easy to do mind you, you'll STILL have to deal with the fact that we're talking about 2 and 3% differences between the value of a +1 in each system.</p><p></p><p>+1s are valuable. They were valuable in 3e, and they're valuable in 4e. Its easy and cheap to get an 18 in 4e, so you might as well. But if you have a good reason not to, don't worry about it. Its still just a +1.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4305611, member: 40961"] Alright, I'll correct. IF you played in a campaign where you regularly encountered enemies whom you struck on "anything but a 1" on the majority of your attacks in your iterative attack chain, then you will see a difference in the value of a +1 to attack in 3e versus 4e. For the rest of us in the real world, "anything but 1 hits" situations weren't actually common in 3e. And situations where you hit on "anything but a 1" with several of your iterative attacks [I]really[/I] weren't common. As Nifft points out, what matters is the curve, and whether you meet, exceed, or fall behind it. 4e has a curve just like 3e does. And while the curves are different, the math behind how they're affected by a +1 bonus remains virtually identical between the systems. You have a chance of hitting, a chance of missing, its mediated by a roll of a d20, and a +1 is a +1 either way. Suppose my 4e character hits on a 9+. If I improve that to an 8+, I get about an 8% boost in effective damage over the long term. Suppose my 3e character hits on a 6+ with his first attack, an 11+ with his second, and a 16+ with his third. A +1 bonus to attack gives me a net increase of about 12% when using iterative attacks. And if you must know, if your first attack hits on a 1+, your second on a 6+, your third on a 11+, and your fourth on a 16+, a +1 to your attack roll [I]still[/I] gives you a net benefit of about 9%. Even if you can come up with some contrived circumstances in which a character in 3e hits on a number so incredibly low as to make a +1 less valuable for him during an iterative attack than it is for a 4e character doing a typical attack, which won't be easy to do mind you, you'll STILL have to deal with the fact that we're talking about 2 and 3% differences between the value of a +1 in each system. +1s are valuable. They were valuable in 3e, and they're valuable in 4e. Its easy and cheap to get an 18 in 4e, so you might as well. But if you have a good reason not to, don't worry about it. Its still just a +1. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
You primary stat should never be lower than 18
Top