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<blockquote data-quote="Jhaelen" data-source="post: 5613630" data-attributes="member: 46713"><p>I'm not surprised. In fact that's precisely the reason I've forbidden rolling for stats in my last campaign:</p><p>One player once asked to be allowed to roll and I agreed. What happened was that he wasn't satisfied with the results and then opted to create a new character at one level lower (i.e. effectively suiciding the character with the rolled stats) using point-buy.</p><p></p><p>In my experience players are only interested in rolling their stats because they hope to end up with a character that is better than what they could get using point-buy, no matter what they tell you.</p><p></p><p>(The worst are the players who show you a piece of paper with the stats they rolled up at home - yeah, right ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p><p></p><p>I actually had to learn this the hard way: Once upon a time I tried to prevent a player from suiciding his pc, insisting he had to play him just as he was, like everyone else. Needless to say the session did not go well. In the end I gave in and learned a valuable lesson: Always, always, always let players use point-buy!</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5613630, member: 46713"] I'm not surprised. In fact that's precisely the reason I've forbidden rolling for stats in my last campaign: One player once asked to be allowed to roll and I agreed. What happened was that he wasn't satisfied with the results and then opted to create a new character at one level lower (i.e. effectively suiciding the character with the rolled stats) using point-buy. In my experience players are only interested in rolling their stats because they hope to end up with a character that is better than what they could get using point-buy, no matter what they tell you. (The worst are the players who show you a piece of paper with the stats they rolled up at home - yeah, right ... :D) I actually had to learn this the hard way: Once upon a time I tried to prevent a player from suiciding his pc, insisting he had to play him just as he was, like everyone else. Needless to say the session did not go well. In the end I gave in and learned a valuable lesson: Always, always, always let players use point-buy! [/QUOTE]
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