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General Tabletop Discussion
*Dungeons & Dragons
You Roll Low, Nothing Happens. Can this/should this be changed?
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<blockquote data-quote="Herr der Qual" data-source="post: 6507878" data-attributes="member: 6789144"><p>In the game I'm playing in the DM has a tidy system for this. It's actually pretty effective for adding some flavor to the combat too.</p><p></p><p>On just a standard below AC roll he narrates a nice little: "The Orc saw your blow coming and glanced your axe off of his shield, sneering he adjusts his stance to respond".</p><p></p><p>Rolling a 1 however is bad, he does a random roll, and ties it into the situation, lets say you advance 10 feet to attack a kobold and you roll a 1 on your attack, he rolls a D20 and it comes up as a stumble "You focus on the kobold as you press forward, not noticing the root sticking up from the ground, catching your toe, you swing wide to recover (roll a DC 8 Dex save, you roll a 9) you keep your feet but wind up 5 feet to left of your opponent."</p><p></p><p>I think his table is something like this:</p><p>1-5: Drop your weapon/loose your grip.</p><p>6-10: Stumble</p><p>11-15: Weapon gets caught on obstacle (like a tree branch)</p><p>16-20: You telegraph your attack and the creature handily side steps it and taunts you.</p><p></p><p>In reference to the "capable warriors" thought. Low level characters are little more than new recruits, no battle experience = mistakes, rolling a 1 at level 20 sucks, but by then you have tools to deal with misses because you have the experience to have developed strategies and feats to accomplish things like a Legolas, Gimli, etc, etc, etc... just a thought.</p></blockquote><p></p>
[QUOTE="Herr der Qual, post: 6507878, member: 6789144"] In the game I'm playing in the DM has a tidy system for this. It's actually pretty effective for adding some flavor to the combat too. On just a standard below AC roll he narrates a nice little: "The Orc saw your blow coming and glanced your axe off of his shield, sneering he adjusts his stance to respond". Rolling a 1 however is bad, he does a random roll, and ties it into the situation, lets say you advance 10 feet to attack a kobold and you roll a 1 on your attack, he rolls a D20 and it comes up as a stumble "You focus on the kobold as you press forward, not noticing the root sticking up from the ground, catching your toe, you swing wide to recover (roll a DC 8 Dex save, you roll a 9) you keep your feet but wind up 5 feet to left of your opponent." I think his table is something like this: 1-5: Drop your weapon/loose your grip. 6-10: Stumble 11-15: Weapon gets caught on obstacle (like a tree branch) 16-20: You telegraph your attack and the creature handily side steps it and taunts you. In reference to the "capable warriors" thought. Low level characters are little more than new recruits, no battle experience = mistakes, rolling a 1 at level 20 sucks, but by then you have tools to deal with misses because you have the experience to have developed strategies and feats to accomplish things like a Legolas, Gimli, etc, etc, etc... just a thought. [/QUOTE]
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Community
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You Roll Low, Nothing Happens. Can this/should this be changed?
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