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You should read (or listen) to Dungeon Crawler Carl
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<blockquote data-quote="The-Magic-Sword" data-source="post: 9678995" data-attributes="member: 6801252"><p>LITRPG is a genre of fantasy inspired by games and their rules, their universe generally includes a 'canon' rules system, although how that happens and how fundamental to reality that actually is differs between stories. The game rules do things like give the characters Skills, Feats, and Spells that give them an essentially magical ability to do things they didn't know how to do, but again, it varies a bit. </p><ul> <li data-xf-list-type="ul">In Dungeon Crawler Carl, there's a specific set of circumstances that see's the characters enter a system of classes and levels, and the source is abundantly clear. </li> <li data-xf-list-type="ul">In the Wandering Inn, people level right as they fall asleep and it's accompanied by their own voice in monotone telling them what they gained based on their life experiences and what's important to them and the internal minutiae of some mysterious system, it's the whole world and basically no one questions it although some people have recorded and analyzed what the system does and passed that knowledge down. </li> <li data-xf-list-type="ul">There are also worlds where the rules are canonized as a way to talk about more organic things, like the amount of magic you have and such. My Pathfinder setting works like this-- level refers to an 'aura level' that are just the thresholds where your growth is noticeable, and ranks of spells correspond to how much magic (which can indeed be measured in units) is flowing through the caster at the instant of casting, and [Double Slice] the feat is recognized as a specific magical signature associated with some techniques, even HP corresponds to the physics of how the magical world works (it's the reason you don't suffer the effects of individual wounds because it diffuses damage across a magical network that permeates your body until your body collapses all at once, just like 0 hp and death saves would imply.) </li> <li data-xf-list-type="ul">Sometimes, it's just a bit, like Order of the Stick. </li> </ul></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 9678995, member: 6801252"] LITRPG is a genre of fantasy inspired by games and their rules, their universe generally includes a 'canon' rules system, although how that happens and how fundamental to reality that actually is differs between stories. The game rules do things like give the characters Skills, Feats, and Spells that give them an essentially magical ability to do things they didn't know how to do, but again, it varies a bit. [LIST] [*]In Dungeon Crawler Carl, there's a specific set of circumstances that see's the characters enter a system of classes and levels, and the source is abundantly clear. [*]In the Wandering Inn, people level right as they fall asleep and it's accompanied by their own voice in monotone telling them what they gained based on their life experiences and what's important to them and the internal minutiae of some mysterious system, it's the whole world and basically no one questions it although some people have recorded and analyzed what the system does and passed that knowledge down. [*]There are also worlds where the rules are canonized as a way to talk about more organic things, like the amount of magic you have and such. My Pathfinder setting works like this-- level refers to an 'aura level' that are just the thresholds where your growth is noticeable, and ranks of spells correspond to how much magic (which can indeed be measured in units) is flowing through the caster at the instant of casting, and [Double Slice] the feat is recognized as a specific magical signature associated with some techniques, even HP corresponds to the physics of how the magical world works (it's the reason you don't suffer the effects of individual wounds because it diffuses damage across a magical network that permeates your body until your body collapses all at once, just like 0 hp and death saves would imply.) [*]Sometimes, it's just a bit, like Order of the Stick. [/LIST] [/QUOTE]
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