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General Tabletop Discussion
*Dungeons & Dragons
"You walk down the road, party is now level 2."
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<blockquote data-quote="Lanefan" data-source="post: 9570702" data-attributes="member: 29398"><p>The game happens because we focus on this particular party. My default (and, I think, the game's default assumption) is that they're not the only adventurers in the setting; there's other adventurers out there doing things and gaining levels, and people can gain levels more slowly without adventuring (thus explaining levelled NPCs).</p><p></p><p>In a set-up like default 5e where the early levels come thick and fast, yes; over the years these people maybe would gain some levels in a simple "class" such as fighter or assassin. (one could argue "serial killer" is close enough to an adventuring profession to be considered an adventurer anyway).</p><p></p><p>A better example is the military "lifer" or long-time street thief. To me, these people should be slowly gaining levels as they go along - a street thief who's been at it for 20 years is highly likely to be more adept at it than someone just starting out and could immediately apply at least some of that learning as an adventurer if so desired. Thus, if a party of PCs wants to recruit a Thief the 6th-level Thief they pick up might have earned all those levels as a street thief and never have done any field adventuring at all.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9570702, member: 29398"] The game happens because we focus on this particular party. My default (and, I think, the game's default assumption) is that they're not the only adventurers in the setting; there's other adventurers out there doing things and gaining levels, and people can gain levels more slowly without adventuring (thus explaining levelled NPCs). In a set-up like default 5e where the early levels come thick and fast, yes; over the years these people maybe would gain some levels in a simple "class" such as fighter or assassin. (one could argue "serial killer" is close enough to an adventuring profession to be considered an adventurer anyway). A better example is the military "lifer" or long-time street thief. To me, these people should be slowly gaining levels as they go along - a street thief who's been at it for 20 years is highly likely to be more adept at it than someone just starting out and could immediately apply at least some of that learning as an adventurer if so desired. Thus, if a party of PCs wants to recruit a Thief the 6th-level Thief they pick up might have earned all those levels as a street thief and never have done any field adventuring at all. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
"You walk down the road, party is now level 2."
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