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*Pathfinder & Starfinder
You Wanted Character Themes, You Got 'Em - Dragon 399 ToC
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<blockquote data-quote="Aegeri" data-source="post: 5552753" data-attributes="member: 78116"><p>No attack powers beyond level 1 to swap :/ Guess they had to fit in with essentials somehow. I really don't know how to feel about this. I can't help but be disappointed they don't offer the same options as the DS themes do. I am wondering if these themes will get paragon paths and some feats as well. Probably not.</p><p></p><p>As to the themes themselves: Alchemist will be useless until we can create the vast majority of uncommon alchemy items (alchemy has 1 common item now, it's in the article IIRC). It's relatively nice though and I think isn't a bad choice.</p><p></p><p>Animal Master is just rubbish. That was a huge disappointment, I was hoping for something that worked well with sentinel druid or beastmaster ranger in some way.</p><p></p><p>Order Adept is absolutely off the wall insane. Any character can get shield without needing to PMC! That's just frigging amazing! Not to mention it's got a solid controller power built into it as well! This one definitely needs some clarification: Do I get my normal fighter utility (or whatever) AND can get my wizard utility? Or do I have to powerswap a fighter utility for the wizard utility (it's not 100% clear from the article). Either way anyone has to appreciate just how damn good it will be for a defender to have access to shield. It's by far the <em>strongest</em> theme in the article.</p><p></p><p>Wizards Apprentice is really good as well and comes with a level 1 ranged daze power as well. The common item thing will be better once more are added into the game. Given commons tend to be IMO some of the better items, it's not a bad deal at all.</p><p></p><p>Overall a really mixed bag for me. I can't help but feel a bit disappointed as Animal Master is rubbish... again. What is with Wizards and making classes with Animal Companions specifically gimped? I'm not happy with gutting out the encounter and daily attack power swap choices, but whatever, essentials probably demanded that. The themes are pretty neat and flavorful though, but one could use a whack already with the nerf stick and a few others could use a distinct boost.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5552753, member: 78116"] No attack powers beyond level 1 to swap :/ Guess they had to fit in with essentials somehow. I really don't know how to feel about this. I can't help but be disappointed they don't offer the same options as the DS themes do. I am wondering if these themes will get paragon paths and some feats as well. Probably not. As to the themes themselves: Alchemist will be useless until we can create the vast majority of uncommon alchemy items (alchemy has 1 common item now, it's in the article IIRC). It's relatively nice though and I think isn't a bad choice. Animal Master is just rubbish. That was a huge disappointment, I was hoping for something that worked well with sentinel druid or beastmaster ranger in some way. Order Adept is absolutely off the wall insane. Any character can get shield without needing to PMC! That's just frigging amazing! Not to mention it's got a solid controller power built into it as well! This one definitely needs some clarification: Do I get my normal fighter utility (or whatever) AND can get my wizard utility? Or do I have to powerswap a fighter utility for the wizard utility (it's not 100% clear from the article). Either way anyone has to appreciate just how damn good it will be for a defender to have access to shield. It's by far the [i]strongest[/i] theme in the article. Wizards Apprentice is really good as well and comes with a level 1 ranged daze power as well. The common item thing will be better once more are added into the game. Given commons tend to be IMO some of the better items, it's not a bad deal at all. Overall a really mixed bag for me. I can't help but feel a bit disappointed as Animal Master is rubbish... again. What is with Wizards and making classes with Animal Companions specifically gimped? I'm not happy with gutting out the encounter and daily attack power swap choices, but whatever, essentials probably demanded that. The themes are pretty neat and flavorful though, but one could use a whack already with the nerf stick and a few others could use a distinct boost. [/QUOTE]
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You Wanted Character Themes, You Got 'Em - Dragon 399 ToC
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