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You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9823639" data-attributes="member: 6790260"><p>This is a reason to treat <strong>all</strong> stats this way, not to treat only some. We cannot translate fictional languages. We cannot cast spells. Etc.</p><p></p><p></p><p>Again this is completely spurious. What differs in this from--say--a player who has stage fright being incapable of giving a rousing speech? A player who has discalculia being incapable of doing complex arithmetic? A blind player failing to visually poke at every nook and cranny?</p><p></p><p>Players can move and bend and jump and endure. Why do those get dismissed as "well it would be too difficult"? Who the heck cares? You've just responded with circular logic. If you already aren't asking the player to <em>physically look at</em> details in order to perceive them within the game, you're already accepting that mental scores have uses which aren't tied to actions of the player. Likewise, if you had an actual gymnast in your group, and said gymnast showed you that it was physically possible to do something you thought couldn't be done, would you continue to reject their character's ability to do it? Or would you grant it, since you'd been shown IRL that it was in fact doable?</p><p></p><p>Given I consider you a relatively reasonable person, I would think you'd accept a physical demonstration like this. But that would mean you'd account for physical things your players can do, as part of what stats can do. Likewise, I doubt you demand players physically search every corner of a physical room in order to find objects--the player has to show <em>initiative</em>, but the actual observing is trusted to mechanics, no? At which point we have counter-examples in both directions: a player using their physical ability to demonstrate that something can be done, and a player <em>not</em> using their own IRL capabilities but instead relying on mechanics.</p><p></p><p>Yes, I grant that many physical feats are things a player cannot personally do. The exact same logic applies to mental feats. There are some people can do, and some they can't. To demand perfect represntation of the mental and zero representation of the physical remains unjustified--because exceptions are allowed in both directions.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9823639, member: 6790260"] This is a reason to treat [B]all[/B] stats this way, not to treat only some. We cannot translate fictional languages. We cannot cast spells. Etc. Again this is completely spurious. What differs in this from--say--a player who has stage fright being incapable of giving a rousing speech? A player who has discalculia being incapable of doing complex arithmetic? A blind player failing to visually poke at every nook and cranny? Players can move and bend and jump and endure. Why do those get dismissed as "well it would be too difficult"? Who the heck cares? You've just responded with circular logic. If you already aren't asking the player to [I]physically look at[/I] details in order to perceive them within the game, you're already accepting that mental scores have uses which aren't tied to actions of the player. Likewise, if you had an actual gymnast in your group, and said gymnast showed you that it was physically possible to do something you thought couldn't be done, would you continue to reject their character's ability to do it? Or would you grant it, since you'd been shown IRL that it was in fact doable? Given I consider you a relatively reasonable person, I would think you'd accept a physical demonstration like this. But that would mean you'd account for physical things your players can do, as part of what stats can do. Likewise, I doubt you demand players physically search every corner of a physical room in order to find objects--the player has to show [I]initiative[/I], but the actual observing is trusted to mechanics, no? At which point we have counter-examples in both directions: a player using their physical ability to demonstrate that something can be done, and a player [I]not[/I] using their own IRL capabilities but instead relying on mechanics. Yes, I grant that many physical feats are things a player cannot personally do. The exact same logic applies to mental feats. There are some people can do, and some they can't. To demand perfect represntation of the mental and zero representation of the physical remains unjustified--because exceptions are allowed in both directions. [/QUOTE]
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You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?
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