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You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?
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<blockquote data-quote="Lanefan" data-source="post: 9824062" data-attributes="member: 29398"><p>Exactly. A stat of 3 indicates a character is above the movement-incapable or ventilator-required threshold but only by the slightest amount. Lose one more point on that stat and into the care home you go, because that's what you need. Lose a couple more and get down to 0 and you're either dead or a complete vegetable.</p><p></p><p>Which is to say, the difference between a 2 and a 3 should be only a bit more than the difference between a 3 and a 4. I'm fine with treating the mushy middle 9-12 range as being pretty much the same, but the degree of difference between stat points gets higher the farther away from that mushy middle you get. </p><p></p><p>This is where 3-4-5e all get it completely wrong with their inane persistence on applying linear bonuses to bell-curve stats.</p><p></p><p>So what this really seems to say is that a 3 for an adventurer translates to maybe a 7 across the general populace. When one is trying to have the PCs be directly representative of the population(s) from which they come - which for me is a non-negotiable baseline unless the PCs are specifically alien to the world they are on - that just doesn't work.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9824062, member: 29398"] Exactly. A stat of 3 indicates a character is above the movement-incapable or ventilator-required threshold but only by the slightest amount. Lose one more point on that stat and into the care home you go, because that's what you need. Lose a couple more and get down to 0 and you're either dead or a complete vegetable. Which is to say, the difference between a 2 and a 3 should be only a bit more than the difference between a 3 and a 4. I'm fine with treating the mushy middle 9-12 range as being pretty much the same, but the degree of difference between stat points gets higher the farther away from that mushy middle you get. This is where 3-4-5e all get it completely wrong with their inane persistence on applying linear bonuses to bell-curve stats. So what this really seems to say is that a 3 for an adventurer translates to maybe a 7 across the general populace. When one is trying to have the PCs be directly representative of the population(s) from which they come - which for me is a non-negotiable baseline unless the PCs are specifically alien to the world they are on - that just doesn't work. [/QUOTE]
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You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?
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