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Younger Players Telling Us how Old School Gamers Played
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<blockquote data-quote="Lanefan" data-source="post: 8836444" data-attributes="member: 29398"><p>That's the theory; although even there if the DM says the PCs have sat in a village for a month the players IMO are well within their rights to object, and instead declare what their PCs were doing during that month.</p><p></p><p>Further, based on the 1e DMG wording, this rule very much expects - even demands - that the PCs get back to base by the end of each session; which falls apart pretty quick once exposed to the vagaries of actual play.</p><p></p><p>Yep, and for good reason. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>In a "weekend warrior" type of game where a) each session is its own discrete adventure and said adventure is done by session's end and b) it was never certain which players might show up for any given session, which it seems might have been what EGG ran in the early days, the rule makes some sense.</p><p></p><p>But that's a very niche type of game/campaign; and IMO Gygax would have been far better off noting this idea as an option in a sidebar rather than trying to push it as a coded rule in the main text.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8836444, member: 29398"] That's the theory; although even there if the DM says the PCs have sat in a village for a month the players IMO are well within their rights to object, and instead declare what their PCs were doing during that month. Further, based on the 1e DMG wording, this rule very much expects - even demands - that the PCs get back to base by the end of each session; which falls apart pretty quick once exposed to the vagaries of actual play. Yep, and for good reason. :) In a "weekend warrior" type of game where a) each session is its own discrete adventure and said adventure is done by session's end and b) it was never certain which players might show up for any given session, which it seems might have been what EGG ran in the early days, the rule makes some sense. But that's a very niche type of game/campaign; and IMO Gygax would have been far better off noting this idea as an option in a sidebar rather than trying to push it as a coded rule in the main text. [/QUOTE]
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