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Your best fight vs. a Dragon.
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<blockquote data-quote="Belbarid" data-source="post: 4005828" data-attributes="member: 28213"><p>The Game: Shadowrun</p><p>The Place: The Kingdom of Hawai'i</p><p>The Dragon: Massive western dragon (the iconic D&D-style dragon, if you don't know SR) with "Don't Mess With Me" stamped on his forehead.</p><p></p><p>I was running this game back in college, and one party member *refused* to accept the notion that he shouldn't carry around an assault cannon. The player was infatuated with the thing, and subtlety wasn't his style, anyway. And was the type who tended to try an excuse gross lapses in judgement with "Well, that's what my character would do". The group runs through the adventure (I don't remember a lot about it anymore), and gets to the end, where there's a dragon who *clearly* wants to deal. He's not overly worried about the group, much less at all scared, but he sees how he can benefit by dealing rather than fighting.</p><p></p><p>Problem was the guy with the cannon. He can't resist, and he unloads with it. He rolls a bunch of dice, and behind my GM screen, I roll a ton of dice. I make surprised/disapointed faces. There's a lot of "Ohhhhh.... Good grief... Can't believe this..." as I launch into a detailed and vivid description of the size of the massive wound that rips into the dragon's side. The lights go out in its ancient eyes, and the dragon falls limp. The guy does what *everyone* does after taking down a dragon. He went for a tooth. As his hand was in the dragon's mouth, I described the dragon's eyes opening- and the illusion of the wound fading (dice actually said that the cannon did no damage whatsoever).</p><p></p><p>After a quick snack, the dragon worked out a quick deal with the remaining party members, and life went on. For most of them.</p></blockquote><p></p>
[QUOTE="Belbarid, post: 4005828, member: 28213"] The Game: Shadowrun The Place: The Kingdom of Hawai'i The Dragon: Massive western dragon (the iconic D&D-style dragon, if you don't know SR) with "Don't Mess With Me" stamped on his forehead. I was running this game back in college, and one party member *refused* to accept the notion that he shouldn't carry around an assault cannon. The player was infatuated with the thing, and subtlety wasn't his style, anyway. And was the type who tended to try an excuse gross lapses in judgement with "Well, that's what my character would do". The group runs through the adventure (I don't remember a lot about it anymore), and gets to the end, where there's a dragon who *clearly* wants to deal. He's not overly worried about the group, much less at all scared, but he sees how he can benefit by dealing rather than fighting. Problem was the guy with the cannon. He can't resist, and he unloads with it. He rolls a bunch of dice, and behind my GM screen, I roll a ton of dice. I make surprised/disapointed faces. There's a lot of "Ohhhhh.... Good grief... Can't believe this..." as I launch into a detailed and vivid description of the size of the massive wound that rips into the dragon's side. The lights go out in its ancient eyes, and the dragon falls limp. The guy does what *everyone* does after taking down a dragon. He went for a tooth. As his hand was in the dragon's mouth, I described the dragon's eyes opening- and the illusion of the wound fading (dice actually said that the cannon did no damage whatsoever). After a quick snack, the dragon worked out a quick deal with the remaining party members, and life went on. For most of them. [/QUOTE]
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