Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Your biggest screw-up as a DM?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Schmoe" data-source="post: 1645573" data-attributes="member: 913"><p>My biggest goof occurred quite recently.</p><p></p><p>In my campaign, a barrier has been placed between the Prime and the Astral planes. The barrier was placed to cut the link between Durla Kryl, the god of oblivion, and the source of his strength, thereby binding him to restless slumber. However, it has the side-effect of also preventing the souls of the dead from reaching their final reward. The goddess of the dead, Danaan Mac Llyr, has therefore tasked her bastard son with bringing down the barrier to release the souls.</p><p></p><p>The party initially learned of a prophecy that told of a "Raven" who would break the barrier and unleash Durla Kryl. Through many sessions of adventuring and exploring, the party learned that the "Raven" was actually the son of Danaan Mac Llyr, and he was doing her bidding. As they are armed with an artifact that they believe can contain Durla Kryl, they are now looking to position themselves to be ready when the Raven completes the ritual and brings down the barrier.</p><p></p><p>It's been about 6 months since we've played this campaign, and so I was writing up a synopsis to refresh everyone's memories. Of course, my memory isn't so good either, and I let slip that the Raven is the progeny of an unholy union between Danaan Mac Llyr and Durla Kryl. Doh!</p><p></p><p>You see, the Raven has been doing his mother's bidding, but secretly making arrangements so that when the barrier falls, the souls of the dead will be siphoned to feed his father and strengthen him beyond any power of any artifact the party might hope to use against him. Instead of allowing the "Raven" to complete his ritual and bring down the planar seal, they should be rushing against time to halt the ritual. I had long imagined the looks on their faces as the knowledge of the "Raven's" true heritage came out in the game and realization of the ramifications dawned upon them. I suppose the party will have a much different outlook on the situation next time we play.</p><p></p><p>As with most things, it's a mistake I can work around, but it really bites to let slip a major plot twist long before it was supposed to show up.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 1645573, member: 913"] My biggest goof occurred quite recently. In my campaign, a barrier has been placed between the Prime and the Astral planes. The barrier was placed to cut the link between Durla Kryl, the god of oblivion, and the source of his strength, thereby binding him to restless slumber. However, it has the side-effect of also preventing the souls of the dead from reaching their final reward. The goddess of the dead, Danaan Mac Llyr, has therefore tasked her bastard son with bringing down the barrier to release the souls. The party initially learned of a prophecy that told of a "Raven" who would break the barrier and unleash Durla Kryl. Through many sessions of adventuring and exploring, the party learned that the "Raven" was actually the son of Danaan Mac Llyr, and he was doing her bidding. As they are armed with an artifact that they believe can contain Durla Kryl, they are now looking to position themselves to be ready when the Raven completes the ritual and brings down the barrier. It's been about 6 months since we've played this campaign, and so I was writing up a synopsis to refresh everyone's memories. Of course, my memory isn't so good either, and I let slip that the Raven is the progeny of an unholy union between Danaan Mac Llyr and Durla Kryl. Doh! You see, the Raven has been doing his mother's bidding, but secretly making arrangements so that when the barrier falls, the souls of the dead will be siphoned to feed his father and strengthen him beyond any power of any artifact the party might hope to use against him. Instead of allowing the "Raven" to complete his ritual and bring down the planar seal, they should be rushing against time to halt the ritual. I had long imagined the looks on their faces as the knowledge of the "Raven's" true heritage came out in the game and realization of the ramifications dawned upon them. I suppose the party will have a much different outlook on the situation next time we play. As with most things, it's a mistake I can work around, but it really bites to let slip a major plot twist long before it was supposed to show up. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your biggest screw-up as a DM?
Top