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Your campaign and the general level of education...
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<blockquote data-quote="Amrynn Moonshadow" data-source="post: 1108074" data-attributes="member: 382"><p>interesting topic, btw.</p><p></p><p><strong>1.) How common is a level of education for the NPCs (and PCs) in your game world?</strong></p><p></p><p>Education, i guess is in some cases formal learning. most people have life skills which relate to what they do, and what they should know. i guess they aren't the same in that case. most people (commoners what-have-you) have skill ranks in knowledge skills for sure, and craft skills. you're not really going to find alot of bakers with spot or move silently, rather with things like "profession", "craft" and "knowledge". maybe a specific baker who is known for over hearing his customers and is a great wealth of info on people in town would have "gather information" "listen" or something like that. a small town near a wooded area would probably have members of the milita be better lumberjacks than fighter anyway. (skill ranks in "profession", etc) larger cities where there are more people, more varied types of people, and where people aren't living day to day you see more institutions of learning for sure.</p><p></p><p><strong>2.) Are only the elite spellcasters educated, but perhaps only in their field?</strong></p><p></p><p>nope. i look to the real world for this. a nurse isn't *as* skilled as a doctor, but a veteran nurse does know a whole lot more than a medical student, that's for sure; in that area of speciality. similarly a crusty old wizard may know alot about history or arcana, or spellcraft; but his librarian/wife/maid/cook/servant would through association of being near that kind of stuff all the time would know more about arcana, or old maps or how to tell if a certain spell is in effect through habituation at a higher degree than some two bit adventurer who stumbles into the library.</p><p></p><p><strong>3.) Do nobles benefit from higher learning, or perhaps just the basics?</strong></p><p></p><p>Yes, again I look at the real world. specifically some of the still developing countries show a great example of a highly stratified situation. people with money have money. they don't really have to worry about spending all day at a mill or tilling the feilds. they use that money to make sure they get more and more of it. one way is to get educated. over in India all the rich people's sons and daughters attend institutions of higher learning. even if they fail the parents buy off the examiners, and the dumb kids get to go up in level. this even happens in law schools, irony of irony. i fully expect bribery to be quite prevalent in most human lands to say the least. i DM in the forgotten realms, and many lords of waterdeep bribe tutors or what have you to overlook their childrens' failing and write letters for them to be accepted into more prestigious centers of learning (mage guilds, monastaries, chuch hierarchies, merchant guild colleges etc . . .). you will find that nobles have more varied skills, especially with the FR feat "Education" which makes all knowledge skills class skills, and grants a +1 to two such skills.</p><p></p><p><strong>4.) Do experts have schools for their specialties?</strong></p><p></p><p>In some places, but not all experts do. for instance in Waterdeep (in the FR) there is a bardic college. to say that every student there is a bard would be incorrect. i can imagine that most of the students are going there to learn music, history, dancing etc . . . not everyone there knows how to cast arcane spells in light armor. how silly is that . . .</p><p></p><p>daughter of a noble: "daddy, daddy, guess what i learned at dance class today . . . i learned how to use a crossbow!"</p><p></p><p><strong>5.) Are there trade schools for craftsmen or just apprenticeships (and how formal are they)?</strong></p><p></p><p>again, it depends on the location. i can assume that on evermeet there's probably some sort of place where you can go to learn how to make really nice flutes, but the really really nice ones are secrets which are passed down from journeyman craftsmen to apprentices. i'm sure a dwarven city would kind of have some sort of formal learning on how to know your way around an anvil, mainly because dwarves make alot of weapons - - everyone has to do it. it's contributing to the dwarf society to do that, work in shifts, etc. in that case you could say a dwarf clan would be much like a trade school. (spend a winter or two with them after earning their trust, and they might accept you and teach you a thing or two as well!)</p><p></p><p><strong>6.) Do commoners ever see the inside of a classroom?</strong></p><p></p><p>depends on the society. there are some nasty places there education is hoarded by the powerful few, and things like public schools are basically outlawed. on the other hand, i'm pretty sure that silverymoon may have one or two basic schools for children. why not, they are "good" in silverymoon. now, ancient europe didn't really have this, but they didn't have magic either. again, i look to the 3rd world, because D&D is based in a stratified society. in India commoners are allowed to go to school, even the lowest class people, but they are put into situations outside of their control where getting a petty job to help support the family is more important for their immediate survival than being a burden until the day that they may get a higher paying job . . .</p><p></p><p><strong>7.) What sort of training beyond the tilting field is received by guards, warriors, and soldiers?</strong></p><p></p><p>guards do most of their work through their title. they basically sit around and say "keep in line" now and then to people who wander too close to whatever doorways they shouldn't be wandering nearby. they probably carry with them a bludgeoning weapon, a dagger, short sword, torch, and a set of keys. they are meant to police unarmed commoners, not fight off trolls. if you really wanted to break into some place it would happen. they would have to retreat and get reinforcements.</p><p></p><p>warriors are much more martial in that respect. they *are* the guys that are supposed to protect cities from trolls. your average militia member would be this, and depending on the needs of the city/town you would see different things in their skills (farming, woodcutting, fishing along with things like spot and ride or whatever).</p><p></p><p>you go to war with soldiers. that alone sets them appart from the rest. they are going to die for a cause, you better make sure they do less dying then the other guys side. these people are probably taught alot more tactics, formations, and of course, have more martial related feats. a guard may have the "run" feat to run and chase down a cutpurse in a marketplace. a warrior may have "weapon focus". a soldier may have things like "combat expertise" or "ride by attack"</p><p></p><p><strong>8.) Do bards learn exclusively from a single master, or are there dormatories with some of the best damned parties in the kingdom full of them?</strong></p><p></p><p>a migratory bard tries to learn from as many people as he can. most people learning in some institution are most likely non-bards, but still poets, actors, musicians etc. (like the people who lives in carnegie hall)</p><p></p><p><strong>9.) Where do monks learn their many disciplines?</strong></p><p></p><p>some seek out migratory 'masters' who live in far off places. other people learn their fighting styles at monastaries and so forth.</p><p></p><p><strong>10.) Does every temple have a classroom for their clergy?</strong></p><p></p><p>if not, every temple should have at least a library / theology debate place.</p><p></p><p>of course ALL of these answers are really dependant on the level of tech, level of social civics and by race. (obviously an orc city isn't going to be filled with orc bardic collages . . .)</p></blockquote><p></p>
[QUOTE="Amrynn Moonshadow, post: 1108074, member: 382"] interesting topic, btw. [b]1.) How common is a level of education for the NPCs (and PCs) in your game world?[/b] Education, i guess is in some cases formal learning. most people have life skills which relate to what they do, and what they should know. i guess they aren't the same in that case. most people (commoners what-have-you) have skill ranks in knowledge skills for sure, and craft skills. you're not really going to find alot of bakers with spot or move silently, rather with things like "profession", "craft" and "knowledge". maybe a specific baker who is known for over hearing his customers and is a great wealth of info on people in town would have "gather information" "listen" or something like that. a small town near a wooded area would probably have members of the milita be better lumberjacks than fighter anyway. (skill ranks in "profession", etc) larger cities where there are more people, more varied types of people, and where people aren't living day to day you see more institutions of learning for sure. [b]2.) Are only the elite spellcasters educated, but perhaps only in their field?[/b] nope. i look to the real world for this. a nurse isn't *as* skilled as a doctor, but a veteran nurse does know a whole lot more than a medical student, that's for sure; in that area of speciality. similarly a crusty old wizard may know alot about history or arcana, or spellcraft; but his librarian/wife/maid/cook/servant would through association of being near that kind of stuff all the time would know more about arcana, or old maps or how to tell if a certain spell is in effect through habituation at a higher degree than some two bit adventurer who stumbles into the library. [b]3.) Do nobles benefit from higher learning, or perhaps just the basics?[/b] Yes, again I look at the real world. specifically some of the still developing countries show a great example of a highly stratified situation. people with money have money. they don't really have to worry about spending all day at a mill or tilling the feilds. they use that money to make sure they get more and more of it. one way is to get educated. over in India all the rich people's sons and daughters attend institutions of higher learning. even if they fail the parents buy off the examiners, and the dumb kids get to go up in level. this even happens in law schools, irony of irony. i fully expect bribery to be quite prevalent in most human lands to say the least. i DM in the forgotten realms, and many lords of waterdeep bribe tutors or what have you to overlook their childrens' failing and write letters for them to be accepted into more prestigious centers of learning (mage guilds, monastaries, chuch hierarchies, merchant guild colleges etc . . .). you will find that nobles have more varied skills, especially with the FR feat "Education" which makes all knowledge skills class skills, and grants a +1 to two such skills. [b]4.) Do experts have schools for their specialties?[/b] In some places, but not all experts do. for instance in Waterdeep (in the FR) there is a bardic college. to say that every student there is a bard would be incorrect. i can imagine that most of the students are going there to learn music, history, dancing etc . . . not everyone there knows how to cast arcane spells in light armor. how silly is that . . . daughter of a noble: "daddy, daddy, guess what i learned at dance class today . . . i learned how to use a crossbow!" [b]5.) Are there trade schools for craftsmen or just apprenticeships (and how formal are they)?[/b] again, it depends on the location. i can assume that on evermeet there's probably some sort of place where you can go to learn how to make really nice flutes, but the really really nice ones are secrets which are passed down from journeyman craftsmen to apprentices. i'm sure a dwarven city would kind of have some sort of formal learning on how to know your way around an anvil, mainly because dwarves make alot of weapons - - everyone has to do it. it's contributing to the dwarf society to do that, work in shifts, etc. in that case you could say a dwarf clan would be much like a trade school. (spend a winter or two with them after earning their trust, and they might accept you and teach you a thing or two as well!) [b]6.) Do commoners ever see the inside of a classroom?[/b] depends on the society. there are some nasty places there education is hoarded by the powerful few, and things like public schools are basically outlawed. on the other hand, i'm pretty sure that silverymoon may have one or two basic schools for children. why not, they are "good" in silverymoon. now, ancient europe didn't really have this, but they didn't have magic either. again, i look to the 3rd world, because D&D is based in a stratified society. in India commoners are allowed to go to school, even the lowest class people, but they are put into situations outside of their control where getting a petty job to help support the family is more important for their immediate survival than being a burden until the day that they may get a higher paying job . . . [b]7.) What sort of training beyond the tilting field is received by guards, warriors, and soldiers?[/b] guards do most of their work through their title. they basically sit around and say "keep in line" now and then to people who wander too close to whatever doorways they shouldn't be wandering nearby. they probably carry with them a bludgeoning weapon, a dagger, short sword, torch, and a set of keys. they are meant to police unarmed commoners, not fight off trolls. if you really wanted to break into some place it would happen. they would have to retreat and get reinforcements. warriors are much more martial in that respect. they *are* the guys that are supposed to protect cities from trolls. your average militia member would be this, and depending on the needs of the city/town you would see different things in their skills (farming, woodcutting, fishing along with things like spot and ride or whatever). you go to war with soldiers. that alone sets them appart from the rest. they are going to die for a cause, you better make sure they do less dying then the other guys side. these people are probably taught alot more tactics, formations, and of course, have more martial related feats. a guard may have the "run" feat to run and chase down a cutpurse in a marketplace. a warrior may have "weapon focus". a soldier may have things like "combat expertise" or "ride by attack" [b]8.) Do bards learn exclusively from a single master, or are there dormatories with some of the best damned parties in the kingdom full of them?[/b] a migratory bard tries to learn from as many people as he can. most people learning in some institution are most likely non-bards, but still poets, actors, musicians etc. (like the people who lives in carnegie hall) [b]9.) Where do monks learn their many disciplines?[/b] some seek out migratory 'masters' who live in far off places. other people learn their fighting styles at monastaries and so forth. [b]10.) Does every temple have a classroom for their clergy?[/b] if not, every temple should have at least a library / theology debate place. of course ALL of these answers are really dependant on the level of tech, level of social civics and by race. (obviously an orc city isn't going to be filled with orc bardic collages . . .) [/QUOTE]
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