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<blockquote data-quote="nomotog" data-source="post: 6422402" data-attributes="member: 6691958"><p>Ok.</p><p></p><p></p><ul> <li data-xf-list-type="ul">I have a idea for a spelljammer ripoff (I got frustrated with trying to find actual spelljammer info so I just stared making things up.) It's basically spelljammer only the ships don't run off magic. There are space winds so you can just use sails. Suns would orbit around planets. You would have large two sided castles as space stations. Elves would be the antagonist with magical sails on their ships and a strict class structure. I piched the idea to my players and they just don't like the concept of sailing ships in space, so I didn't develop the idea too much more. </li> </ul><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">I want to run a campaign where the players just manage an item shop. The idea comes from Recttear and basically the players would run a item shop buying and selling well whatever they want. I have ideas for mechanics about how buying and selling would work. The players would decorate their shop to try and attract different kinds of customers that might come with different kinds of challenges. </li> </ul><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">I want to do a maid RPG dungeon keeper cross over. There is already a maid RPG dungeon keeper cross over in the maid RPG book. I don't like that one too much though so I might tweak it. The idea is the players would manage a dungeon. Stock it with monsters/traps and then protect it from adventures. </li> </ul><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">I also like the idea of a detective game. (I just don't have the talent/time to write mysteries.) I have a few detective game ideas. One would be in ebberon. The idea would be to work in a lot of different spells as mystery components and player tools. Like I had a spell that could tell you if a person had ever killed anyone ever. Another was a magic dagger that could talk to other weapons. (I did actually run a detective game with my players. It was Arkham: Consulting Detective and it went over well, but I only had the one adventure.) </li> </ul><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">I want to do a escaflowne pacific rim medieval mecha smashup. (The only idea my players dislike more then my spelljammer copy.) Giant marrionette animated with magic armored and filled with punk versions of classic mecha weapons. Like racks of cross bows on the shoulders, or a sword that is kept inside a forge that keeps the blade white hot. The idea is everything about the mecha would be very low tech and low magic. In addition I had an idea for elves ridding giant animals like mecha too. They would put the cockpit on a giant collar. I have two ideas with this. It could be people Vs elves or everyone Vs giant monsters from the sea. </li> </ul><p></p><p></p><p></p><ul> <li data-xf-list-type="ul">Oh and there was always that post apocalypse wall mart idea I never had a chance at. Wallmart gets so big that it basically controls all aspects of the economy. You work at wallmart, you shop at wallmart, you even live in wallmart housing. Everything is owned by wallmart and that collapses the economy. Now you have people living in giant malls managed by armies of working robots who don't know the economy is gone. Your credit ratting would be a stat allowing you to buy items found in massive vending machines or do other changes in the environment. Like you might rent a fresh apartment if you need a place to hide from rode warrior like gangs who turn shopping carts into battle buggies. Or you might use our rent a massively unsafe hair drawer to defend from a mob of killer security bots. The kind of idea is paranoia only I know nothing about paranoia, so maybe nothing like it. </li> </ul> <p style="text-align: left"><span style="color: #000000"></span></p> <p style="text-align: left"><span style="color: #000000"></span></p> <p style="text-align: left"><span style="color: #000000"></span></p></blockquote><p></p>
[QUOTE="nomotog, post: 6422402, member: 6691958"] Ok. [LIST] [*]I have a idea for a spelljammer ripoff (I got frustrated with trying to find actual spelljammer info so I just stared making things up.) It's basically spelljammer only the ships don't run off magic. There are space winds so you can just use sails. Suns would orbit around planets. You would have large two sided castles as space stations. Elves would be the antagonist with magical sails on their ships and a strict class structure. I piched the idea to my players and they just don't like the concept of sailing ships in space, so I didn't develop the idea too much more. [/LIST] [LIST] [*]I want to run a campaign where the players just manage an item shop. The idea comes from Recttear and basically the players would run a item shop buying and selling well whatever they want. I have ideas for mechanics about how buying and selling would work. The players would decorate their shop to try and attract different kinds of customers that might come with different kinds of challenges. [/LIST] [LIST] [*]I want to do a maid RPG dungeon keeper cross over. There is already a maid RPG dungeon keeper cross over in the maid RPG book. I don't like that one too much though so I might tweak it. The idea is the players would manage a dungeon. Stock it with monsters/traps and then protect it from adventures. [/LIST] [LIST] [*]I also like the idea of a detective game. (I just don't have the talent/time to write mysteries.) I have a few detective game ideas. One would be in ebberon. The idea would be to work in a lot of different spells as mystery components and player tools. Like I had a spell that could tell you if a person had ever killed anyone ever. Another was a magic dagger that could talk to other weapons. (I did actually run a detective game with my players. It was Arkham: Consulting Detective and it went over well, but I only had the one adventure.) [/LIST] [LIST] [*]I want to do a escaflowne pacific rim medieval mecha smashup. (The only idea my players dislike more then my spelljammer copy.) Giant marrionette animated with magic armored and filled with punk versions of classic mecha weapons. Like racks of cross bows on the shoulders, or a sword that is kept inside a forge that keeps the blade white hot. The idea is everything about the mecha would be very low tech and low magic. In addition I had an idea for elves ridding giant animals like mecha too. They would put the cockpit on a giant collar. I have two ideas with this. It could be people Vs elves or everyone Vs giant monsters from the sea. [/LIST] [LIST] [*]Oh and there was always that post apocalypse wall mart idea I never had a chance at. Wallmart gets so big that it basically controls all aspects of the economy. You work at wallmart, you shop at wallmart, you even live in wallmart housing. Everything is owned by wallmart and that collapses the economy. Now you have people living in giant malls managed by armies of working robots who don't know the economy is gone. Your credit ratting would be a stat allowing you to buy items found in massive vending machines or do other changes in the environment. Like you might rent a fresh apartment if you need a place to hide from rode warrior like gangs who turn shopping carts into battle buggies. Or you might use our rent a massively unsafe hair drawer to defend from a mob of killer security bots. The kind of idea is paranoia only I know nothing about paranoia, so maybe nothing like it. [/LIST] [LEFT][COLOR=#000000] [/COLOR][/LEFT] [/QUOTE]
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