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Your character died. Big deal.
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<blockquote data-quote="CleverNickName" data-source="post: 4505571" data-attributes="member: 50987"><p>LOL, this exact situation happened in my 3.5E game. Long story short: the party was exploring an abandoned duergar mine. The fighter did not heed the warning that was written on the door in Dwarven ("Eye Proteciton Required Beyond This Point,") and walked right into a bodak lair. I asked the player for a Fort save, and he rolled a natural 1.</p><p></p><p>Now, years later, his cries of frustration have become a catch-phrase at our game table for whenever something goes horribly, horribly wrong: "I didn't say my eyes were going to be <em>open!!!</em>"</p><p></p><p>What was originally intended to be just another boobytrap, turned into a battle/rescue mission for the party's leader and derailed the story for the rest of the evening. That said, the "Bodak In A Box" lives on in infamy as one of the funnest (and funniest) encounters I have ever ran. We still laugh about it, almost five years later.</p><p></p><p>We like save-or-die situations at our table. But ever since that ill-fated bodak encounter, I tend to use them very sparingly. It's not because I want to coddle the players; we are all a bit too old for "you killed my elf and hurt my feelings" drama. We don't get to game together very often and I don't want to derail the story, that's all.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 4505571, member: 50987"] LOL, this exact situation happened in my 3.5E game. Long story short: the party was exploring an abandoned duergar mine. The fighter did not heed the warning that was written on the door in Dwarven ("Eye Proteciton Required Beyond This Point,") and walked right into a bodak lair. I asked the player for a Fort save, and he rolled a natural 1. Now, years later, his cries of frustration have become a catch-phrase at our game table for whenever something goes horribly, horribly wrong: "I didn't say my eyes were going to be [I]open!!![/I]" What was originally intended to be just another boobytrap, turned into a battle/rescue mission for the party's leader and derailed the story for the rest of the evening. That said, the "Bodak In A Box" lives on in infamy as one of the funnest (and funniest) encounters I have ever ran. We still laugh about it, almost five years later. We like save-or-die situations at our table. But ever since that ill-fated bodak encounter, I tend to use them very sparingly. It's not because I want to coddle the players; we are all a bit too old for "you killed my elf and hurt my feelings" drama. We don't get to game together very often and I don't want to derail the story, that's all. [/QUOTE]
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