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Your character died. Big deal.
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<blockquote data-quote="Hussar" data-source="post: 4509927" data-attributes="member: 22779"><p>My whole beef with Save or Die boils down to two things.</p><p></p><p>First, when it's a SoD gaze attack, it's not really SoD, it's just die. When EVERYONE has to make a saving throw, every round, someone's going to die. The chance of death is extremely high. Too high for me.</p><p></p><p>Second, SoD takes the notion of balanced encounter out into the pasture and puts a gun in its ear. It's not a balanced encounter. It can't be. If the party is prepared for the encounter, then it's a cakewalk. If the party is unprepared, it's a death sentence. It's just way too binary for me. </p><p></p><p>As for the notion that one save is the same as three saves spread over multiple rounds, I just don't see it. When you have only one save, it's either yes or no. Alive or dead. Totally binary. When you have three saves, then you have (on average) 12-15 other actions by the rest of the party and yourself before you die. It's really no different than a creature that can do lots of damage that tags one target for the entire fight. You have loads of options that can change your death sentence - kill the monster, run away, magical help, mundane options, heck surrender might work.</p><p></p><p>With earlier edition SoD, it's one roll. Do you live or die? Or, do you have the blocking card and therefore make the encounter totally not interesting?</p></blockquote><p></p>
[QUOTE="Hussar, post: 4509927, member: 22779"] My whole beef with Save or Die boils down to two things. First, when it's a SoD gaze attack, it's not really SoD, it's just die. When EVERYONE has to make a saving throw, every round, someone's going to die. The chance of death is extremely high. Too high for me. Second, SoD takes the notion of balanced encounter out into the pasture and puts a gun in its ear. It's not a balanced encounter. It can't be. If the party is prepared for the encounter, then it's a cakewalk. If the party is unprepared, it's a death sentence. It's just way too binary for me. As for the notion that one save is the same as three saves spread over multiple rounds, I just don't see it. When you have only one save, it's either yes or no. Alive or dead. Totally binary. When you have three saves, then you have (on average) 12-15 other actions by the rest of the party and yourself before you die. It's really no different than a creature that can do lots of damage that tags one target for the entire fight. You have loads of options that can change your death sentence - kill the monster, run away, magical help, mundane options, heck surrender might work. With earlier edition SoD, it's one roll. Do you live or die? Or, do you have the blocking card and therefore make the encounter totally not interesting? [/QUOTE]
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