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Your character died. Big deal.
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<blockquote data-quote="Janx" data-source="post: 4510424" data-attributes="member: 8835"><p>a) DM forgot to add details to dungeon hinting at this</p><p>b) cleaning crews (maybe the medusa hates being reminded of her curse, so she has the statues removed)</p><p>c) teleports (as some other folks mention)</p><p>d) medusa just got there, hasn't started making statues</p><p></p><p>I would not expect your average GM to pay attention to environmental details to maintain consistency with the monsters in an area and the area itself. This would require going through the process for each monster of figuring out where it would be, why it would be there, how it would eat, sleep, work, play, etc, and who it was friends with....</p><p></p><p>It's much easier to roll on the random encounter table for the relevant environment and use the results to place monsters.</p><p></p><p></p><p>I don't have a huge problem with Save or Die effects. I hate rolling a 1 with my high level PC against such spells. Those suck. I think that's the point the anti-SoD's are making. It sucks starting an encounter with your powerful PC and getting hit with a SoD that you can't possibly fail, and rolling a 1. All those cool levels were useless. Maybe in reality there was something I could do, but at that moment, the FEELING OF HELPLESSNESS exists.</p></blockquote><p></p>
[QUOTE="Janx, post: 4510424, member: 8835"] a) DM forgot to add details to dungeon hinting at this b) cleaning crews (maybe the medusa hates being reminded of her curse, so she has the statues removed) c) teleports (as some other folks mention) d) medusa just got there, hasn't started making statues I would not expect your average GM to pay attention to environmental details to maintain consistency with the monsters in an area and the area itself. This would require going through the process for each monster of figuring out where it would be, why it would be there, how it would eat, sleep, work, play, etc, and who it was friends with.... It's much easier to roll on the random encounter table for the relevant environment and use the results to place monsters. I don't have a huge problem with Save or Die effects. I hate rolling a 1 with my high level PC against such spells. Those suck. I think that's the point the anti-SoD's are making. It sucks starting an encounter with your powerful PC and getting hit with a SoD that you can't possibly fail, and rolling a 1. All those cool levels were useless. Maybe in reality there was something I could do, but at that moment, the FEELING OF HELPLESSNESS exists. [/QUOTE]
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Your character died. Big deal.
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