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Your character does WHAT?!!!
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<blockquote data-quote="Old One" data-source="post: 8982" data-attributes="member: 83"><p>Over my 20 years of DMing, I have seen lots of boneheaded moves, but one really sticks out in my head...</p><p></p><p><strong>The Scene:</strong> The PCs have pursued some bad guys through a <em>gate</em> trying to retrieve a magic item known as the <em>Gem of the Planes</em>. They have ended up in a primordial world where a small group of elves is attempting to hold out against savage lizardmen who use dinosaur mounts and can call upon magic from strange "<em>rune-sticks</em>".</p><p></p><p>During the encounter just prior to the boneheaded move, the PCs had cornered a badly wounded lizardman shaman, who had broken a rune-stick over his knee, causing a small explosion of magical energy that wounded several party members.</p><p></p><p><strong>The Action:</strong> During the "climactic battle", the PCs get very lucky and take out most of the bad guys in short order, including the head lizardman shaman who bears a large rune-stick carved with many symbols. One of the players, who is playing a barbarian warrior, picks up the rune-stick and says, "I break it over my knee!"</p><p></p><p>All of the other players look at him with shock and horror reflected in their faces. Wanting to give him a chance to repent, I said, "What do you do?"</p><p></p><p>He replied, "I break it over my knee!"</p><p></p><p><strong>The Result:</strong> The resultant release of stored magical energy did 20d6 damage at ground zero (no save), 20d6 within 5' (save for 1/2), 10d6 to those from 5' to 10' (save for 1/2) and 5d6 to those from 10' to 20' (save for 1/2). I rolled very high on the damage roll at ground zero (IIRC it was about 85 points) - totally tearing the PC apart. The blast almost killed several of the rest of the party (knocking several to low negs) and destroyed a number of magic items due to failed saves (2E rules).</p><p></p><p><strong>The Aftermath:</strong> Needless to say, the rest of the party wanted to strangle him!</p><p></p><p>Old One</p></blockquote><p></p>
[QUOTE="Old One, post: 8982, member: 83"] Over my 20 years of DMing, I have seen lots of boneheaded moves, but one really sticks out in my head... [b]The Scene:[/b] The PCs have pursued some bad guys through a [i]gate[/i] trying to retrieve a magic item known as the [i]Gem of the Planes[/i]. They have ended up in a primordial world where a small group of elves is attempting to hold out against savage lizardmen who use dinosaur mounts and can call upon magic from strange "[i]rune-sticks[/i]". During the encounter just prior to the boneheaded move, the PCs had cornered a badly wounded lizardman shaman, who had broken a rune-stick over his knee, causing a small explosion of magical energy that wounded several party members. [b]The Action:[/b] During the "climactic battle", the PCs get very lucky and take out most of the bad guys in short order, including the head lizardman shaman who bears a large rune-stick carved with many symbols. One of the players, who is playing a barbarian warrior, picks up the rune-stick and says, "I break it over my knee!" All of the other players look at him with shock and horror reflected in their faces. Wanting to give him a chance to repent, I said, "What do you do?" He replied, "I break it over my knee!" [b]The Result:[/b] The resultant release of stored magical energy did 20d6 damage at ground zero (no save), 20d6 within 5' (save for 1/2), 10d6 to those from 5' to 10' (save for 1/2) and 5d6 to those from 10' to 20' (save for 1/2). I rolled very high on the damage roll at ground zero (IIRC it was about 85 points) - totally tearing the PC apart. The blast almost killed several of the rest of the party (knocking several to low negs) and destroyed a number of magic items due to failed saves (2E rules). [b]The Aftermath:[/b] Needless to say, the rest of the party wanted to strangle him! Old One [/QUOTE]
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