Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
"Your Class is Not Your Character": Is this a real problem?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xetheral" data-source="post: 7918416" data-attributes="member: 6802765"><p>From my standpoint, when I sit down to play, the "game" I'm playing is the campaign, not the system. I see the system as a tool for running that campaign. Like any other tool, it has strengths and weaknesses, and what's a strength in the context of one campaign may be a weakness in another.</p><p></p><p>For the campaigns I run, strong class <em>identities</em> would be a weakness. I heavily emphasize verisimilitude, and for me that goal is best realized by characters whose depth and complexity reflect the diversity seen in the real world. A character whose identity can be defined by their class (or even by their race/background/class/subclass combination) would stick out in my campaigns like a caricature rather than a character.</p><p></p><p>At the same time, the class <em>structure</em> of D&D 5e is a strength in my campaigns. In comparison to a point-based system: character creation is simpler and faster, there is less tension between specialization and breadth (e.g. you can't trade in a fighter's skill proficiencies to get more points to spend on their sword skill), and character creation is less impacted by the point cost the developers chose to assign to each ability.</p><p></p><p>When class identity gets in the way in my campaigns, it's simple enough to ignore without losing any of the benefits of the class structure. So ultimately, I choose to use 5e for my campaigns because the strengths outweigh the weaknesses, <em>not</em> because I universally appreciate all the aspects of a class-based system.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 7918416, member: 6802765"] From my standpoint, when I sit down to play, the "game" I'm playing is the campaign, not the system. I see the system as a tool for running that campaign. Like any other tool, it has strengths and weaknesses, and what's a strength in the context of one campaign may be a weakness in another. For the campaigns I run, strong class [I]identities[/I] would be a weakness. I heavily emphasize verisimilitude, and for me that goal is best realized by characters whose depth and complexity reflect the diversity seen in the real world. A character whose identity can be defined by their class (or even by their race/background/class/subclass combination) would stick out in my campaigns like a caricature rather than a character. At the same time, the class [I]structure[/I] of D&D 5e is a strength in my campaigns. In comparison to a point-based system: character creation is simpler and faster, there is less tension between specialization and breadth (e.g. you can't trade in a fighter's skill proficiencies to get more points to spend on their sword skill), and character creation is less impacted by the point cost the developers chose to assign to each ability. When class identity gets in the way in my campaigns, it's simple enough to ignore without losing any of the benefits of the class structure. So ultimately, I choose to use 5e for my campaigns because the strengths outweigh the weaknesses, [I]not[/I] because I universally appreciate all the aspects of a class-based system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Your Class is Not Your Character": Is this a real problem?
Top