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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="the Jester" data-source="post: 7920660" data-attributes="member: 1210"><p>Honestly... never heard it. But I take your meaning!</p><p></p><p></p><p></p><p>I've seen it a few times, but almost exclusively with paladins. And far more in earlier editions, when there actually was a "right way" to paladin (e.g. you had to play with the morals and ethics of Superman or Captain America or lose your status) and there were consequences for failing to do so (you are now a fighter who takes extra xp to level up!). </p><p></p><p>I do think that with, for instance, a cleric of a god, the DM should inform the player as to the expectations of the god empowering that pc, and I don't have an issue with a setting in which the gods are willing and able to penalize misbehavior. But that stuff should be made clear before the game starts rather than after a pc has already invested a dozen sessions and four levels into the character and class.</p></blockquote><p></p>
[QUOTE="the Jester, post: 7920660, member: 1210"] Honestly... never heard it. But I take your meaning! I've seen it a few times, but almost exclusively with paladins. And far more in earlier editions, when there actually was a "right way" to paladin (e.g. you had to play with the morals and ethics of Superman or Captain America or lose your status) and there were consequences for failing to do so (you are now a fighter who takes extra xp to level up!). I do think that with, for instance, a cleric of a god, the DM should inform the player as to the expectations of the god empowering that pc, and I don't have an issue with a setting in which the gods are willing and able to penalize misbehavior. But that stuff should be made clear before the game starts rather than after a pc has already invested a dozen sessions and four levels into the character and class. [/QUOTE]
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"Your Class is Not Your Character": Is this a real problem?
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