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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="ClaytonCross" data-source="post: 7921030" data-attributes="member: 6880599"><p>I know that has been said time and time again, however in my experience that is rarely true. Outside of my personal experience, I have not seen it to be the normal standard any of the multitude of streamed games or people I have asked playing under other GMs. <strong>More to the point that no way nullifies what I said about GMs being able to adapt play style just as players adapted</strong>. </p><p></p><p></p><p></p><p><strong>I have actually had GMs complain about all these classes being over powered at one time or another for the reasons I said</strong>. L<strong>ike wise I have had players complain they are under powered in 1 encounter a day games</strong>. Despite your claims of "balanced for multiple encounters a day", When all the full casters are out of spell slots and other non-casters out of expendables like shape change or rage it has come up. Again, intent maybe that they are "balanced for multiple-encounters per day" but in practice it very much depend on the GMs play style. There is a limit of sustainment and I have seen GMs push players to run entire dungeons on without a long rest breaking down each room in minutes. When that happens these classes absolutely dwarf the others in power. It makes since that players will pick one or the other in reaction to the GMs style.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7921030, member: 6880599"] I know that has been said time and time again, however in my experience that is rarely true. Outside of my personal experience, I have not seen it to be the normal standard any of the multitude of streamed games or people I have asked playing under other GMs. [B]More to the point that no way nullifies what I said about GMs being able to adapt play style just as players adapted[/B]. [B]I have actually had GMs complain about all these classes being over powered at one time or another for the reasons I said[/B]. L[B]ike wise I have had players complain they are under powered in 1 encounter a day games[/B]. Despite your claims of "balanced for multiple encounters a day", When all the full casters are out of spell slots and other non-casters out of expendables like shape change or rage it has come up. Again, intent maybe that they are "balanced for multiple-encounters per day" but in practice it very much depend on the GMs play style. There is a limit of sustainment and I have seen GMs push players to run entire dungeons on without a long rest breaking down each room in minutes. When that happens these classes absolutely dwarf the others in power. It makes since that players will pick one or the other in reaction to the GMs style. [/QUOTE]
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