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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="Hussar" data-source="post: 7921046" data-attributes="member: 22779"><p>Would it not be closer to - Ra is the king of the gods. I worship Him as ruler of the gods. His wisdom shines through me and lights the way of Maat. </p><p></p><p>IOW, worshippers of Ra (or Re depending on spelling) would have zero concept of "domains" since the teachings of the faith would most likely never refer to them. You don't pick and choose your faith - you worship that deity, even if your character's spells and special abilities might favor one or another facet of that deity. </p><p></p><p>Meh, you could do it your way [USER=23751]@Maxperson[/USER], but, it's certainly not required. There are multiple alternatives available, which, because those alternatives are available, puts paid to your notion that mechanics MUST be represented by the character in the game world.</p><p></p><p>Note, we don't even have to disagree with your idea that mechanics CAN be represented. All we have to show is that they are not required in order to prove you wrong. The fact that you can incorporate the mechanics into the game world is irrelevant. The fact that you don't have to is all that matters.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7921046, member: 22779"] Would it not be closer to - Ra is the king of the gods. I worship Him as ruler of the gods. His wisdom shines through me and lights the way of Maat. IOW, worshippers of Ra (or Re depending on spelling) would have zero concept of "domains" since the teachings of the faith would most likely never refer to them. You don't pick and choose your faith - you worship that deity, even if your character's spells and special abilities might favor one or another facet of that deity. Meh, you could do it your way [USER=23751]@Maxperson[/USER], but, it's certainly not required. There are multiple alternatives available, which, because those alternatives are available, puts paid to your notion that mechanics MUST be represented by the character in the game world. Note, we don't even have to disagree with your idea that mechanics CAN be represented. All we have to show is that they are not required in order to prove you wrong. The fact that you can incorporate the mechanics into the game world is irrelevant. The fact that you don't have to is all that matters. [/QUOTE]
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"Your Class is Not Your Character": Is this a real problem?
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