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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="Chaosmancer" data-source="post: 7926729" data-attributes="member: 6801228"><p>Funny, in your response to Xetheral I went from not "playing a barbarian as the game defines them " to "being mistaken"</p><p></p><p>But, I'm honestly getting sick and tired of this.</p><p></p><p>My "mistake" was playing a character whose personality did not match with your expectations, because my "Definition" of what that class means is not as set in stone as yours.</p><p></p><p>But, I do so love the idea that if I had brought a character to your table, you would have "helped" me by removing features I wanted because in your mind they do not fit with what I wanted. Because, to you, by playing the class as written, with the background as written, is not RAW and therefore I would need to change something for it to be acceptable to you.</p><p></p><p>But that doesn't seem to apply to changes in where they would have lived, what race lore matches with the "General themes" only the background and personality of the character. And, if I was only willing to admit that my character, built by RAW, wasn't RAW, then all would be well, because I can homebrew and change anything I like. It's fine to homebrew, everyone does it.</p><p></p><p>But the character cannot be RAW, despite no rules limiting a character race, class and background from being combined, no prequisites or mutually exclusive options involved, no rules limiting a players decision on their characters personality, values, beliefs, dreams, desires, fears, ect. They cannot be RAW, because the general theme involved in an example says that Barbarians can only fit into a single, tightly designed space. They must be uncivilized savages that are not comfortable in polite society.</p><p></p><p>It is a rule, a theme, an example, whichever word you would best like to use this time, the point it is, it is immutable. I cannot change it, because to change it, I would have to change every aspect of the class. You've said so, I would have to homebrew a knight who rages, lose abilities you don't think are appropriate and gain different ones you thought were.</p><p></p><p>You cannot play a Barbarian Knight, because you must change the Barbarian into something else first. And that's fine, you can change it, it is perfectly fine with you to allow me to change it and call it something else and admit that I am altering the rules to allow me to pick two RAW options and write them on my character sheet together.</p><p></p><p>Maybe this time I'll finally accept my "mistake" in this thread.</p><p></p><p>Edit: I thought DnD was a game about choice. I guess it is actually a game about changing the rules so that the players are allowed to have choice.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7926729, member: 6801228"] Funny, in your response to Xetheral I went from not "playing a barbarian as the game defines them " to "being mistaken" But, I'm honestly getting sick and tired of this. My "mistake" was playing a character whose personality did not match with your expectations, because my "Definition" of what that class means is not as set in stone as yours. But, I do so love the idea that if I had brought a character to your table, you would have "helped" me by removing features I wanted because in your mind they do not fit with what I wanted. Because, to you, by playing the class as written, with the background as written, is not RAW and therefore I would need to change something for it to be acceptable to you. But that doesn't seem to apply to changes in where they would have lived, what race lore matches with the "General themes" only the background and personality of the character. And, if I was only willing to admit that my character, built by RAW, wasn't RAW, then all would be well, because I can homebrew and change anything I like. It's fine to homebrew, everyone does it. But the character cannot be RAW, despite no rules limiting a character race, class and background from being combined, no prequisites or mutually exclusive options involved, no rules limiting a players decision on their characters personality, values, beliefs, dreams, desires, fears, ect. They cannot be RAW, because the general theme involved in an example says that Barbarians can only fit into a single, tightly designed space. They must be uncivilized savages that are not comfortable in polite society. It is a rule, a theme, an example, whichever word you would best like to use this time, the point it is, it is immutable. I cannot change it, because to change it, I would have to change every aspect of the class. You've said so, I would have to homebrew a knight who rages, lose abilities you don't think are appropriate and gain different ones you thought were. You cannot play a Barbarian Knight, because you must change the Barbarian into something else first. And that's fine, you can change it, it is perfectly fine with you to allow me to change it and call it something else and admit that I am altering the rules to allow me to pick two RAW options and write them on my character sheet together. Maybe this time I'll finally accept my "mistake" in this thread. Edit: I thought DnD was a game about choice. I guess it is actually a game about changing the rules so that the players are allowed to have choice. [/QUOTE]
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