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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="Chaosmancer" data-source="post: 7927495" data-attributes="member: 6801228"><p>I think what [USER=6748898]@ad_hoc[/USER] is getting at is that changing the feat to include cybernetics necessarily adds cybernetics to the game world.</p><p></p><p>That creates a massive change to the world, if it is a low-tech, low-magic world to suddenly have cybernetically enhanced archers. You would have to find where they came from and many other aspects which would ripple out and make massive changes to the world.</p><p></p><p>So, I understand their position on this one. That is a setting changing difference, unless the setting supports magi-tech already.</p><p></p><p></p><p></p><p></p><p>I am sure I don't actually want to know but</p><p></p><p>1) How do you think people can play their class wrong?</p><p></p><p>2) Since you would not step in and "stop" them, what sort of consequences are you talking about for a player like that?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7927495, member: 6801228"] I think what [USER=6748898]@ad_hoc[/USER] is getting at is that changing the feat to include cybernetics necessarily adds cybernetics to the game world. That creates a massive change to the world, if it is a low-tech, low-magic world to suddenly have cybernetically enhanced archers. You would have to find where they came from and many other aspects which would ripple out and make massive changes to the world. So, I understand their position on this one. That is a setting changing difference, unless the setting supports magi-tech already. I am sure I don't actually want to know but 1) How do you think people can play their class wrong? 2) Since you would not step in and "stop" them, what sort of consequences are you talking about for a player like that? [/QUOTE]
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"Your Class is Not Your Character": Is this a real problem?
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