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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="Fenris-77" data-source="post: 7927547" data-attributes="member: 6993955"><p>Hmm, I think trying to suggest that every class ability is a learned skill is kinda silly. They just aren't all that kind of thing.</p><p></p><p>As for character fluff, it's not supposed to be relateable between characters. Why should it be? It's one player building narrative and fiction for their character. We're talking about people playing a TTRPG, not a bunch of best selling authors. Trying to harp too much on the 'quality' of their fluff seems a little high handed to me. Some people have weird ideas though, and I do agree that there is some kind of minimum level of 'fits the game world and campaign' that needs to be there, and I generally work with my players when their ideas fall short of that in one way or another. </p><p></p><p>To say that the way one player chooses to describe their character needs to have some kind of impact on other character with similar stats is just silly though. I'd be glad the player is taking enough of an interest in their character to weave some fiction around their class abilities, something that generally indexes better role playing.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7927547, member: 6993955"] Hmm, I think trying to suggest that every class ability is a learned skill is kinda silly. They just aren't all that kind of thing. As for character fluff, it's not supposed to be relateable between characters. Why should it be? It's one player building narrative and fiction for their character. We're talking about people playing a TTRPG, not a bunch of best selling authors. Trying to harp too much on the 'quality' of their fluff seems a little high handed to me. Some people have weird ideas though, and I do agree that there is some kind of minimum level of 'fits the game world and campaign' that needs to be there, and I generally work with my players when their ideas fall short of that in one way or another. To say that the way one player chooses to describe their character needs to have some kind of impact on other character with similar stats is just silly though. I'd be glad the player is taking enough of an interest in their character to weave some fiction around their class abilities, something that generally indexes better role playing. [/QUOTE]
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"Your Class is Not Your Character": Is this a real problem?
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