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"Your Class is Not Your Character": Is this a real problem?
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<blockquote data-quote="Xetheral" data-source="post: 7928435" data-attributes="member: 6802765"><p>Personally I would define homebrew as <em>new</em> races, classes, feats, or spells (or similar player-facing mechanics) added to the game. I would define houserules as <em>changes</em> made to the mechanics of printed races, classes, feats, or spells, or to resolution mechanics. Until recently I never would have considered a custom campaign setting or monster (or other DM-facing mechanics) to be homebrew. The <em>expectation</em> at my tables was that the DM would create content, so it didn't make sense to us that such content should carry the patina of exceptionality that the term homebrew implied to us.</p><p></p><p>However, I'm not confident that my definition is in line with modern usage. On this forum in particular I've regularly seen homebrew to mean all new material that is neither "official" nor "third-party publisher", which would necessarily include custom campaign settings and monsters.</p><p></p><p>What I haven't seen (until this thread, anyway) is defining homebrew to mean fluff changes and house rules to mean mechanics changes. Maybe I've just not been reading the right threads, or maybe I just didn't notice the usage you're describing? In any case, your definition is unfamiliar to me. I'm not saying your definition is wrong, but at the very least my experience suggests that your definition is not universally accepted.</p></blockquote><p></p>
[QUOTE="Xetheral, post: 7928435, member: 6802765"] Personally I would define homebrew as [I]new[/I] races, classes, feats, or spells (or similar player-facing mechanics) added to the game. I would define houserules as [I]changes[/I] made to the mechanics of printed races, classes, feats, or spells, or to resolution mechanics. Until recently I never would have considered a custom campaign setting or monster (or other DM-facing mechanics) to be homebrew. The [I]expectation[/I] at my tables was that the DM would create content, so it didn't make sense to us that such content should carry the patina of exceptionality that the term homebrew implied to us. However, I'm not confident that my definition is in line with modern usage. On this forum in particular I've regularly seen homebrew to mean all new material that is neither "official" nor "third-party publisher", which would necessarily include custom campaign settings and monsters. What I haven't seen (until this thread, anyway) is defining homebrew to mean fluff changes and house rules to mean mechanics changes. Maybe I've just not been reading the right threads, or maybe I just didn't notice the usage you're describing? In any case, your definition is unfamiliar to me. I'm not saying your definition is wrong, but at the very least my experience suggests that your definition is not universally accepted. [/QUOTE]
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"Your Class is Not Your Character": Is this a real problem?
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