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General Tabletop Discussion
*Dungeons & Dragons
Your Core Classes if The Core 4 Aren't Allowed
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 9822829" data-attributes="member: 710"><p>Maybe Bard, Paladin, Ranger, Warlock probably. </p><p>Maybe Artificer instead of Bard, and have the Ranger be spell-less except in some Fey/Nature Spirit related subclass. </p><p>That means associating with powerful supernatural entities is the more common way to access magic, alternatively,y ou have to craft magic. </p><p>Or alternatively, just Paladin, Ranger, Warlock, we don't need 4 core classes, do we?</p><p></p><p>Stealing from 3.x Era's Arcana Unearthed: </p><ul> <li data-xf-list-type="ul">Akashic (skill monkey replacing the rogue): Access to the collective memory of civilization grants various abilities, like remembering a renown warrior to become better at combat, accessing the memories stored in objects, locations. </li> <li data-xf-list-type="ul">Runethane: A spellcaster focused on rune magic. (Arcana Unearthed has a straight-forward Wizard class, but we don't want a simple rename, do we?)</li> <li data-xf-list-type="ul">Witch: Witches come in different flavors - Mind Witches, Sea Witches, Storm Witches, Iron Witches. They have access to some supernatural/spell-like (to use the 3.x terms) abilities related to their flavor, and basic spellcasting abilities. They use </li> <li data-xf-list-type="ul">Unfettered: Basically an agile warrior, specializing in finesse or ranged weapon, with a more urban flavor than, say, a Ranger.</li> <li data-xf-list-type="ul">Champion: Somewhat like a Paladin, but instead of being devoted to gods, they are devoted to a "Cause", like Freedom, Justice, Light, Darkness, Death, Magic. They tend to wear heavy armor, though (Maybe the Paladin of Freedom might not?)</li> </ul><p>That's 5 core classes instead of 4, but it's h</p><p>6th core Class then: Totem Warrior. A mix of Barbarian and Ranger, basically, they transform in their totem animal during combat, and have animal-related powers.</p><p></p><p>Species: </p><ul> <li data-xf-list-type="ul">Dracha/Dragonborn (Dracha are the Arcana Unearthed Dragon Race)</li> <li data-xf-list-type="ul">Giant/Goliath (in Arcana Unearthed, Giant have freed the lands of great evil and are kinda rebuilding civilization)</li> <li data-xf-list-type="ul">Tiefling</li> <li data-xf-list-type="ul">Litorian (Arcana Unearthed Tiger/Lion-based species)</li> <li data-xf-list-type="ul">Sibeccai (Arcana Unearthed Dog/Anubis-styles species, in AU they were uplifted by the Giants)</li> <li data-xf-list-type="ul">Optional: Warforged (Created by humans, maybe they were even humans but got a clockwork/golem body replacement)</li> <li data-xf-list-type="ul">Optional: Revenant (Humans that returned after life because their destiny wasn't fulfilled, or something.)</li> </ul><p>Instead of the Sibeccai/Litorian, maybe Shifter. And then all species are actually humans, but all with a twist? The Dragonborn did </p><p>things with Dragons and gained their powers, Tieflings with Devils, Giants with Titans, Shifters stayed in the wild and gained animalistic abilities. Revenants used to be alive humans. "Standard" humans don't exist anymore, due to fantasy world things.</p><p>But then I'd replace Unfettered with Totem Warrior (or add Totem Warrior to the core).</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 9822829, member: 710"] Maybe Bard, Paladin, Ranger, Warlock probably. Maybe Artificer instead of Bard, and have the Ranger be spell-less except in some Fey/Nature Spirit related subclass. That means associating with powerful supernatural entities is the more common way to access magic, alternatively,y ou have to craft magic. Or alternatively, just Paladin, Ranger, Warlock, we don't need 4 core classes, do we? Stealing from 3.x Era's Arcana Unearthed: [LIST] [*]Akashic (skill monkey replacing the rogue): Access to the collective memory of civilization grants various abilities, like remembering a renown warrior to become better at combat, accessing the memories stored in objects, locations. [*]Runethane: A spellcaster focused on rune magic. (Arcana Unearthed has a straight-forward Wizard class, but we don't want a simple rename, do we?) [*]Witch: Witches come in different flavors - Mind Witches, Sea Witches, Storm Witches, Iron Witches. They have access to some supernatural/spell-like (to use the 3.x terms) abilities related to their flavor, and basic spellcasting abilities. They use [*]Unfettered: Basically an agile warrior, specializing in finesse or ranged weapon, with a more urban flavor than, say, a Ranger. [*]Champion: Somewhat like a Paladin, but instead of being devoted to gods, they are devoted to a "Cause", like Freedom, Justice, Light, Darkness, Death, Magic. They tend to wear heavy armor, though (Maybe the Paladin of Freedom might not?) [/LIST] That's 5 core classes instead of 4, but it's h 6th core Class then: Totem Warrior. A mix of Barbarian and Ranger, basically, they transform in their totem animal during combat, and have animal-related powers. Species: [LIST] [*]Dracha/Dragonborn (Dracha are the Arcana Unearthed Dragon Race) [*]Giant/Goliath (in Arcana Unearthed, Giant have freed the lands of great evil and are kinda rebuilding civilization) [*]Tiefling [*]Litorian (Arcana Unearthed Tiger/Lion-based species) [*]Sibeccai (Arcana Unearthed Dog/Anubis-styles species, in AU they were uplifted by the Giants) [*]Optional: Warforged (Created by humans, maybe they were even humans but got a clockwork/golem body replacement) [*]Optional: Revenant (Humans that returned after life because their destiny wasn't fulfilled, or something.) [/LIST] Instead of the Sibeccai/Litorian, maybe Shifter. And then all species are actually humans, but all with a twist? The Dragonborn did things with Dragons and gained their powers, Tieflings with Devils, Giants with Titans, Shifters stayed in the wild and gained animalistic abilities. Revenants used to be alive humans. "Standard" humans don't exist anymore, due to fantasy world things. But then I'd replace Unfettered with Totem Warrior (or add Totem Warrior to the core). [/QUOTE]
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