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General Tabletop Discussion
*Dungeons & Dragons
Your Core Classes if The Core 4 Aren't Allowed
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<blockquote data-quote="CreamCloud0" data-source="post: 9823849" data-attributes="member: 7034710"><p>expanding my thoughts on my choices, for the classes you've got two martials and two casters, two power oriented classes (warlord and geomancer) and two skill ones (artificer and warlock), all of them have potential options into a healer role so nobody is pidgeonholed into that by their class choice or into a specific class if they want to perform that role,</p><p></p><p>for species i went with an earth-sea-sky theme slightly, earth gets both plantfolk and rabbitfolk as twin flora and fauna themes, merfolk for the oceans and dragonfolk for the sky, warforged are there as more of a nature vs tech theme but are thematically variable to have land-sea-sky variant 'subspecies', all of them can be reasonably envisioned as with both small and medium variants so there's no species who's features are just 'the small one', plantfolk, merfolk and dragonfolk can all have their own flavours of magic.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9823849, member: 7034710"] expanding my thoughts on my choices, for the classes you've got two martials and two casters, two power oriented classes (warlord and geomancer) and two skill ones (artificer and warlock), all of them have potential options into a healer role so nobody is pidgeonholed into that by their class choice or into a specific class if they want to perform that role, for species i went with an earth-sea-sky theme slightly, earth gets both plantfolk and rabbitfolk as twin flora and fauna themes, merfolk for the oceans and dragonfolk for the sky, warforged are there as more of a nature vs tech theme but are thematically variable to have land-sea-sky variant 'subspecies', all of them can be reasonably envisioned as with both small and medium variants so there's no species who's features are just 'the small one', plantfolk, merfolk and dragonfolk can all have their own flavours of magic. [/QUOTE]
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Your Core Classes if The Core 4 Aren't Allowed
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