Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Your D&D Pedigree
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Philotomy Jurament" data-source="post: 3331173" data-attributes="member: 20854"><p><strong>Stage 1: Holmes</strong></p><p>Started with the "blue book" boxed set.</p><p></p><p><strong>Stage 2: Holmes + 1E</strong></p><p>Added 1E books as they came out. Gaming during this period was an unholy mix of rules from editions owned by various people: OD&D, Holmes, B/X (Moldvay/Cook/Marsh), and 1E. We tended to mix and match, freely. Games I ran were pretty much Holmes + 1E, though.</p><p></p><p><strong>Stage 3: 1E</strong></p><p>Gradually, my game became more AD&D based, until it was pretty close to RAW 1E.</p><p></p><p><strong>Experiment Stage: 2E</strong></p><p>Bought 2E when it came out. Hated it. The problem wasn't really the rules; mostly I didn't like the "look and feel" of the new edition. Despised the whole "let's not talk about demons and devils" thing, et cetera, et cetera. Didn't like the way Greyhawk was buried. Thought the splat books were goofy. Didn't like the adventures that came out. I tried to like it -- but it wasn't happening.</p><p></p><p><strong>Stage 4: BECMI/RC</strong></p><p>After my brief and disappointing dalliance with 2E, I decided to return to running a 1E game, but found no takers. The attitude seemed to be something along the lines of "if we're going to play AD&D, let's use 2E -- it's shinier and newer." Instead, I proposed a "back to basics" campaign using the Mentzer boxed sets. Much to my surprise, I got no arguments to this (maybe because BECMI was still being produced and 1E was not?), so away we went. Not long after the campaign started, TSR published the <em>Rules Cyclopedia</em>, and so I used that, too. That particular BECMI campaign was the longest-running and most successful D&D campaign I've ever run.</p><p></p><p><strong>Stage 5: 3E</strong></p><p>Gave 3.0 a try when it came out. Enjoyed low-level play with the core books. The arrival of 3.5 annoyed me, and I didn't buy the new books; instead I cherry-picked 3.5 rules from the SRD and house-ruled them in. As levels got higher and splat book stuff got incorporated I enojyed it less. Also, I don't like the look-and-feel of 3E, either. All that added up to...</p><p></p><p><strong>Experiment Stage: Looking Around</strong></p><p>Started trying d20 variants like <em>Arcana Unearthed</em>, <em>Iron Heroes</em>, etc. Ran mini-campaigns to get the feel of different systems. Looked at <em>Castles & Crusades</em>, <em>True20</em>, <em>Savage Worlds</em>, <em>Lejendary Adventure</em>, OD&D (the OCE white box set)[/i], B/X (Moldvay/Cook/Marsh -- which I had never owned or run, even though I was familiar with it from other gamers), FUDGE/FATE, and <em>Basic Fantasy</em>.</p><p></p><p><strong>Stage 6: C&C</strong></p><p>Trying those various systems reminded me what I like best about D&D. My favorites were C&C, B/X, OD&D, and Basic Fantasy. I settled on C&C because it's in print, has some modern approaches that are familiar to 3E players, but still has the old-school qualities I prefer. I also like the ease with which it's house-ruled, and how easy it is to use material from the various editions of D&D. And that's where I'm at, today.</p></blockquote><p></p>
[QUOTE="Philotomy Jurament, post: 3331173, member: 20854"] [b]Stage 1: Holmes[/b] Started with the "blue book" boxed set. [b]Stage 2: Holmes + 1E[/b] Added 1E books as they came out. Gaming during this period was an unholy mix of rules from editions owned by various people: OD&D, Holmes, B/X (Moldvay/Cook/Marsh), and 1E. We tended to mix and match, freely. Games I ran were pretty much Holmes + 1E, though. [b]Stage 3: 1E[/b] Gradually, my game became more AD&D based, until it was pretty close to RAW 1E. [b]Experiment Stage: 2E[/b] Bought 2E when it came out. Hated it. The problem wasn't really the rules; mostly I didn't like the "look and feel" of the new edition. Despised the whole "let's not talk about demons and devils" thing, et cetera, et cetera. Didn't like the way Greyhawk was buried. Thought the splat books were goofy. Didn't like the adventures that came out. I tried to like it -- but it wasn't happening. [b]Stage 4: BECMI/RC[/b] After my brief and disappointing dalliance with 2E, I decided to return to running a 1E game, but found no takers. The attitude seemed to be something along the lines of "if we're going to play AD&D, let's use 2E -- it's shinier and newer." Instead, I proposed a "back to basics" campaign using the Mentzer boxed sets. Much to my surprise, I got no arguments to this (maybe because BECMI was still being produced and 1E was not?), so away we went. Not long after the campaign started, TSR published the [i]Rules Cyclopedia[/i], and so I used that, too. That particular BECMI campaign was the longest-running and most successful D&D campaign I've ever run. [b]Stage 5: 3E[/b] Gave 3.0 a try when it came out. Enjoyed low-level play with the core books. The arrival of 3.5 annoyed me, and I didn't buy the new books; instead I cherry-picked 3.5 rules from the SRD and house-ruled them in. As levels got higher and splat book stuff got incorporated I enojyed it less. Also, I don't like the look-and-feel of 3E, either. All that added up to... [b]Experiment Stage: Looking Around[/b] Started trying d20 variants like [i]Arcana Unearthed[/i], [i]Iron Heroes[/i], etc. Ran mini-campaigns to get the feel of different systems. Looked at [i]Castles & Crusades[/i], [i]True20[/i], [i]Savage Worlds[/i], [i]Lejendary Adventure[/i], OD&D (the OCE white box set)[/i], B/X (Moldvay/Cook/Marsh -- which I had never owned or run, even though I was familiar with it from other gamers), FUDGE/FATE, and [i]Basic Fantasy[/i]. [b]Stage 6: C&C[/b] Trying those various systems reminded me what I like best about D&D. My favorites were C&C, B/X, OD&D, and Basic Fantasy. I settled on C&C because it's in print, has some modern approaches that are familiar to 3E players, but still has the old-school qualities I prefer. I also like the ease with which it's house-ruled, and how easy it is to use material from the various editions of D&D. And that's where I'm at, today. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your D&D Pedigree
Top