Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Your d20...an inny or outy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TKDB" data-source="post: 5868856" data-attributes="member: 6690697"><p>I'm mainly a player, and I'd say my preference depends on the context.</p><p>For combat, though I've never actually paid much attention to it while playing, intellectually I'd say I prefer rolls in the open. I know I tend to get kind of worked up during high-tension, challenging fights, and I feel that, even though I totally trust my GMs not to fudge rolls on me, seeing the rolls out in the open would help me keep my suspicions under control when the adrenaline starts to get the better of my rational side.</p><p></p><p>However, for exploration and social circumstances, I generally prefer for the GM to make the rolls for the players in secret. Particularly for stuff that determines what a character is able to perceive or deduce, it really helps with the immersion for the actual outcome of the roll to be secret. Knowing what you got on such a roll colors your attitude toward the information you get from it, and even though a good roleplayer can more or less keep that meta knowledge out of how they play the character, it's still a lot easier to know only that your efforts to figure something out yielded X information, without knowing how good or poor your efforts actually were.</p></blockquote><p></p>
[QUOTE="TKDB, post: 5868856, member: 6690697"] I'm mainly a player, and I'd say my preference depends on the context. For combat, though I've never actually paid much attention to it while playing, intellectually I'd say I prefer rolls in the open. I know I tend to get kind of worked up during high-tension, challenging fights, and I feel that, even though I totally trust my GMs not to fudge rolls on me, seeing the rolls out in the open would help me keep my suspicions under control when the adrenaline starts to get the better of my rational side. However, for exploration and social circumstances, I generally prefer for the GM to make the rolls for the players in secret. Particularly for stuff that determines what a character is able to perceive or deduce, it really helps with the immersion for the actual outcome of the roll to be secret. Knowing what you got on such a roll colors your attitude toward the information you get from it, and even though a good roleplayer can more or less keep that meta knowledge out of how they play the character, it's still a lot easier to know only that your efforts to figure something out yielded X information, without knowing how good or poor your efforts actually were. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your d20...an inny or outy?
Top