Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Your experience in these classic/iconic encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Corathon" data-source="post: 4985285" data-attributes="member: 22238"><p>The cavalier and the ranger (and a henchman or 2 ) charged in and attacked the giants. They (foolishly) separated and were getting surrounded and pounded by giants. My polymorphed MU was hiding in the rafters, blasting in every round with wand or spell to try to kill enough giants to keep the rash fighter-types alive.</p><p></p><p></p><p></p><p></p><p> Hell, no! We avoided most of the Kuo-toa. Wasn't our mission.</p><p></p><p></p><p></p><p></p><p></p><p> Nver played in this one or ran it.</p><p></p><p></p><p></p><p></p><p></p><p> I ran this one, rather than playing it. The group got the gem, no souls sucked. I think that someone was bleached white, though.</p><p></p><p></p><p></p><p></p><p> We spent a lot of time in the Temple, but never reached the demoness.</p><p></p><p></p><p></p><p></p><p> I've both played in this one and run it. In both, Lolth was ultimately destroyed. In the version that I played we used something (a psionic teleport? Can't remember) to get on Lolth's back and kill her.</p><p></p><p> In the version that I ran, Lolth had allowed/baited the group into the Demonweb so that she could trick them into performing a chaotic and evil act - that way she wouldn't just get to kill them, but to keep their souls for all eternity. The group didn't fall for that, and when they finally confonted the demoness hasted, strengthened, and ready for a fight she banished them with an unholy word - except the paladin, whose magic resistance (he had a holy avenger sword) protected him. That left just the paladin alone against Lolth. The overconfident demoness toyed with the paladin, but he had a surpise up his sleeve - and item that she didn't know that he had - that allowed him to close with her and use that holy sword in melee. Plus 10 damage vs. chaotic evil, plus strength bonus, plus haste plus some good die luck told the story.</p><p></p><p></p><p></p><p></p><p> We lost no one in the Tomb until the battle with Acererak due to good planning and (in one case) good luck. In the battle against the skull we lost only one man. Not much you can do to avoid some death in that battle.</p></blockquote><p></p>
[QUOTE="Corathon, post: 4985285, member: 22238"] The cavalier and the ranger (and a henchman or 2 ) charged in and attacked the giants. They (foolishly) separated and were getting surrounded and pounded by giants. My polymorphed MU was hiding in the rafters, blasting in every round with wand or spell to try to kill enough giants to keep the rash fighter-types alive. Hell, no! We avoided most of the Kuo-toa. Wasn't our mission. Nver played in this one or ran it. I ran this one, rather than playing it. The group got the gem, no souls sucked. I think that someone was bleached white, though. We spent a lot of time in the Temple, but never reached the demoness. I've both played in this one and run it. In both, Lolth was ultimately destroyed. In the version that I played we used something (a psionic teleport? Can't remember) to get on Lolth's back and kill her. In the version that I ran, Lolth had allowed/baited the group into the Demonweb so that she could trick them into performing a chaotic and evil act - that way she wouldn't just get to kill them, but to keep their souls for all eternity. The group didn't fall for that, and when they finally confonted the demoness hasted, strengthened, and ready for a fight she banished them with an unholy word - except the paladin, whose magic resistance (he had a holy avenger sword) protected him. That left just the paladin alone against Lolth. The overconfident demoness toyed with the paladin, but he had a surpise up his sleeve - and item that she didn't know that he had - that allowed him to close with her and use that holy sword in melee. Plus 10 damage vs. chaotic evil, plus strength bonus, plus haste plus some good die luck told the story. We lost no one in the Tomb until the battle with Acererak due to good planning and (in one case) good luck. In the battle against the skull we lost only one man. Not much you can do to avoid some death in that battle. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Your experience in these classic/iconic encounters
Top