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<blockquote data-quote="Celebrim" data-source="post: 4986184" data-attributes="member: 4937"><p>Well, DM's can say whatever they want. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm just pointing out that almost invariably, if a player says, "We defeated Ascerak and destroyed his skull.", then one of two things are true:</p><p></p><p>1) Before playing the module, they read the module's text or the demi-lich entry in MM2 and then prepared an unusual spell list tailored exactly for the encounter, -or-</p><p>2) They had a cream puff DM that let them get away with things.</p><p></p><p>We got through the dungeon without a death (although we didn't know it at the time partly due to a little mercy by the DM, that let a stone shape spell work when it probably shouldn't) using a slow pace, alot of caution, lots of healing spells, and alot of rope to reel in the thief when failed to find a trap, and then we lost two to the 'invulnerable' skull no-save-just-die trap before making head long don't-look-back-it-might-eat-you retreat out of the dungeon with everything we could grab and we felt like we'd won just escaping with our skins and our souls.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4986184, member: 4937"] Well, DM's can say whatever they want. :) I'm just pointing out that almost invariably, if a player says, "We defeated Ascerak and destroyed his skull.", then one of two things are true: 1) Before playing the module, they read the module's text or the demi-lich entry in MM2 and then prepared an unusual spell list tailored exactly for the encounter, -or- 2) They had a cream puff DM that let them get away with things. We got through the dungeon without a death (although we didn't know it at the time partly due to a little mercy by the DM, that let a stone shape spell work when it probably shouldn't) using a slow pace, alot of caution, lots of healing spells, and alot of rope to reel in the thief when failed to find a trap, and then we lost two to the 'invulnerable' skull no-save-just-die trap before making head long don't-look-back-it-might-eat-you retreat out of the dungeon with everything we could grab and we felt like we'd won just escaping with our skins and our souls. [/QUOTE]
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