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Your Experience: Is Online Gaming Worth It?
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<blockquote data-quote="Beginning of the End" data-source="post: 5445054" data-attributes="member: 55271"><p><a href="http://www.thealexandrian.net/archive/archive2011-01b.html#20110113" target="_blank">Opening Your Gaming Table</a> might be worth reading. It's done marvels for our ability to game regularly and profitably.</p><p></p><p>As far as online games go: Yes. They can work. They can be very rewarding.</p><p></p><p>But, as a GM, I find they generally require about two or three times as much prep. Stuff I can get away with chicken-scrawling or throwing together on-the-fly in a face-to-face game suddenly look like complete crap when thrown up on a computer monitor. Or take too long.</p><p></p><p>I can quickly sketch out a battlemap on the tabletop using a marker while describing the scenery. Doing the same with a mouse usually consumes way too much time and looks like crap when I'm done. (The tabletop scrawl looks like crap, too, but we all seem to be better at looking past that when it's not on a computer screen.)</p><p></p><p>If you can get past that aesthetic barrier and find a way to quickly execute sketch maps (or play with systems where you don't have to sketch maps), then things can probably go smoother.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5445054, member: 55271"] [url=http://www.thealexandrian.net/archive/archive2011-01b.html#20110113]Opening Your Gaming Table[/url] might be worth reading. It's done marvels for our ability to game regularly and profitably. As far as online games go: Yes. They can work. They can be very rewarding. But, as a GM, I find they generally require about two or three times as much prep. Stuff I can get away with chicken-scrawling or throwing together on-the-fly in a face-to-face game suddenly look like complete crap when thrown up on a computer monitor. Or take too long. I can quickly sketch out a battlemap on the tabletop using a marker while describing the scenery. Doing the same with a mouse usually consumes way too much time and looks like crap when I'm done. (The tabletop scrawl looks like crap, too, but we all seem to be better at looking past that when it's not on a computer screen.) If you can get past that aesthetic barrier and find a way to quickly execute sketch maps (or play with systems where you don't have to sketch maps), then things can probably go smoother. [/QUOTE]
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