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General Tabletop Discussion
*Pathfinder & Starfinder
Your experience with 9th-level druid spells?
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<blockquote data-quote="Pielorinho" data-source="post: 3152375" data-attributes="member: 259"><p>That's...pretty cool. It doesn't seem terribly unbalancing, and could make the spell a heckuva lot of fun. I might see if the DM agrees with this interpretation.</p><p></p><p>The DM is pretty open to spells from all kinds of sources, but everything requires prior approval, which is something I'm fine with. I'm not interested in finding broken combinations, like giving creatures -20 to everything they do, as much fun as that might be <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p></p><p>I already stat out everything, but with shapechange, that's impossible: as I said, the fun of the spell seems to be that you can turn into anything, and given that it takes me about 20 minutes to stat myself out into a new form, there's a practical limit on that.</p><p></p><p>I've been dividing my spells among healing, summoning, battlefield control, and direct damage. I like to keep my summoning to a minimum, given party composition and how long my turns take already (I also have a snake animal companion for this reason, as they have the fewest rolls per round of any companion). It just seems that ninth-level spells are only really good for summoning and for a couple of buffs, one of which is totally awesome but difficult to use well (shapechange), and the other of which is pretty cool if ruled as <strong>Slobber Monster</strong> suggests.</p><p></p><p>Thanks for the ideas, and keep them coming--both ideas for how to use the PHB spells, and ideas for spells from other sources that are worth looking at!</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 3152375, member: 259"] That's...pretty cool. It doesn't seem terribly unbalancing, and could make the spell a heckuva lot of fun. I might see if the DM agrees with this interpretation. The DM is pretty open to spells from all kinds of sources, but everything requires prior approval, which is something I'm fine with. I'm not interested in finding broken combinations, like giving creatures -20 to everything they do, as much fun as that might be :D. I already stat out everything, but with shapechange, that's impossible: as I said, the fun of the spell seems to be that you can turn into anything, and given that it takes me about 20 minutes to stat myself out into a new form, there's a practical limit on that. I've been dividing my spells among healing, summoning, battlefield control, and direct damage. I like to keep my summoning to a minimum, given party composition and how long my turns take already (I also have a snake animal companion for this reason, as they have the fewest rolls per round of any companion). It just seems that ninth-level spells are only really good for summoning and for a couple of buffs, one of which is totally awesome but difficult to use well (shapechange), and the other of which is pretty cool if ruled as [b]Slobber Monster[/b] suggests. Thanks for the ideas, and keep them coming--both ideas for how to use the PHB spells, and ideas for spells from other sources that are worth looking at! Daniel [/QUOTE]
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Your experience with 9th-level druid spells?
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