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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Your experience with Natural Spell (vs. Still Spell)
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<blockquote data-quote="Gina" data-source="post: 1279167" data-attributes="member: 10990"><p>Yes, she might, but she's not the expert that others are on all the rules. </p><p></p><p>Ok, I have read this thread and I went back and reread the old one. This is a pretty important issue to me right now as I play a druid who is coming up to 6th level and I will have to choose a feat and this is one of the ones I have been considering. </p><p></p><p>Looking at the one in MOtW and the new version in PHB 3.5, I guess that one could say that it is overpowered at first glance. </p><p></p><p>On the other hand though, from the perspective of playing a Druid, it seems to me that it fits within what a druid is meant to do. As I see it, using wildshape is part of being one with nature and being able to cast spells from wildshape is a natural progression from that "oneness". Having to drop a bag of components then find a way to pick them up, open the small pouches wiht your beak/claws/ what-have you makes it cumbersome, but still useful. </p><p></p><p>Having to know ahead of time what spells you are planning to cast as an animal and which you will cast as a human is cumbersome, but could be done as well. </p><p></p><p>Making any spell cast in Wildshape take slots two levels above its level (as someone suggested) would certainly make the feat much less desirable. </p><p></p><p>I guess the big question for me is this: What the heck am I doing wrong in playing my Druid because I keep seeing all this stuff about Druids being over-powered and I get my butt kicked every single session? </p><p></p><p>Gina/Rowan, Druid of Eaglesford</p></blockquote><p></p>
[QUOTE="Gina, post: 1279167, member: 10990"] Yes, she might, but she's not the expert that others are on all the rules. Ok, I have read this thread and I went back and reread the old one. This is a pretty important issue to me right now as I play a druid who is coming up to 6th level and I will have to choose a feat and this is one of the ones I have been considering. Looking at the one in MOtW and the new version in PHB 3.5, I guess that one could say that it is overpowered at first glance. On the other hand though, from the perspective of playing a Druid, it seems to me that it fits within what a druid is meant to do. As I see it, using wildshape is part of being one with nature and being able to cast spells from wildshape is a natural progression from that "oneness". Having to drop a bag of components then find a way to pick them up, open the small pouches wiht your beak/claws/ what-have you makes it cumbersome, but still useful. Having to know ahead of time what spells you are planning to cast as an animal and which you will cast as a human is cumbersome, but could be done as well. Making any spell cast in Wildshape take slots two levels above its level (as someone suggested) would certainly make the feat much less desirable. I guess the big question for me is this: What the heck am I doing wrong in playing my Druid because I keep seeing all this stuff about Druids being over-powered and I get my butt kicked every single session? Gina/Rowan, Druid of Eaglesford [/QUOTE]
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Community
General Tabletop Discussion
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Your experience with Natural Spell (vs. Still Spell)
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