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Your experience with WotC's non core classes
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<blockquote data-quote="AFGNCAAP" data-source="post: 1890832" data-attributes="member: 871"><p>Well, I've seen a few non-core book core classes in play recently, so here goes:</p><p></p><p>The racial paragons are seducing due to the +2 to an ability score at 3rd level, but unless you already have a class & then take 1 of these, they don't really add much to a character.</p><p></p><p>The artificer is nifty, but IMHO isn't much help when the character hasn't had time to prepare. This isn't a good character to use if there's a good limit on time, resources, XP, or any combination thereof. With the current Eberron game, there's been virtually no down time for the group between adventures, so our party's artificer has been really hurting.</p><p></p><p>The generic classes are fine on their own. I've used them for a 3.5 D&D conversion of Lankhmar, & they fit in well. I absolutely would not recommend using them with any other core classes; they'll get the short end of the stick in the long run.</p><p></p><p>As for many of the other non-core-book core classes, many of them seem to have a single issue with their design: they're a nifty, novel idea for that 5th &/or 6th character, but not too hot when used in place of 1 of the core 4 PCs of a successful party.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1890832, member: 871"] Well, I've seen a few non-core book core classes in play recently, so here goes: The racial paragons are seducing due to the +2 to an ability score at 3rd level, but unless you already have a class & then take 1 of these, they don't really add much to a character. The artificer is nifty, but IMHO isn't much help when the character hasn't had time to prepare. This isn't a good character to use if there's a good limit on time, resources, XP, or any combination thereof. With the current Eberron game, there's been virtually no down time for the group between adventures, so our party's artificer has been really hurting. The generic classes are fine on their own. I've used them for a 3.5 D&D conversion of Lankhmar, & they fit in well. I absolutely would not recommend using them with any other core classes; they'll get the short end of the stick in the long run. As for many of the other non-core-book core classes, many of them seem to have a single issue with their design: they're a nifty, novel idea for that 5th &/or 6th character, but not too hot when used in place of 1 of the core 4 PCs of a successful party. [/QUOTE]
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