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General Tabletop Discussion
*Pathfinder & Starfinder
Your experiences with broken Pathfinder characters? (edit: more accurately, w/1 avg PF character when the rest of the party is meh)
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<blockquote data-quote="Schmoe" data-source="post: 6112251" data-attributes="member: 913"><p>I feel like the topic has strayed a bit from the OP, and I just wanted to return to address this one point. I think virtually every game system has some benefits for "system-expertise". Whether the system expertise is knowing how to stack bonuses, or which powers work well together, or which options are weak, a player who is intimately familiar with the system will be more effective than one who is not. I suppose there may be counter examples (Amber maybe?), but I think it's very hard to design a system that doesn't have some mechanical benefits for knowledgeable players to exploit. That being said, I think it's important to determine for yourself which types of system expertise you consider fun, and which you consider unfun. And along the way also consider that your players may have different opinions. Where you see complexity, others see tactical depth. I have a hunch that the player of the monk is enjoying exploring the system and experimenting with what he/she can achieve. If you hit the character with the nerf-bat, you may be taking away exactly the aspect of the game that the player enjoys.</p></blockquote><p></p>
[QUOTE="Schmoe, post: 6112251, member: 913"] I feel like the topic has strayed a bit from the OP, and I just wanted to return to address this one point. I think virtually every game system has some benefits for "system-expertise". Whether the system expertise is knowing how to stack bonuses, or which powers work well together, or which options are weak, a player who is intimately familiar with the system will be more effective than one who is not. I suppose there may be counter examples (Amber maybe?), but I think it's very hard to design a system that doesn't have some mechanical benefits for knowledgeable players to exploit. That being said, I think it's important to determine for yourself which types of system expertise you consider fun, and which you consider unfun. And along the way also consider that your players may have different opinions. Where you see complexity, others see tactical depth. I have a hunch that the player of the monk is enjoying exploring the system and experimenting with what he/she can achieve. If you hit the character with the nerf-bat, you may be taking away exactly the aspect of the game that the player enjoys. [/QUOTE]
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*Pathfinder & Starfinder
Your experiences with broken Pathfinder characters? (edit: more accurately, w/1 avg PF character when the rest of the party is meh)
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