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<blockquote data-quote="Ravellion" data-source="post: 4762830" data-attributes="member: 538"><p>Do you know when sometimes, you want two NPCs to talk to eachother? On a messageboard, that is not quite so ridiculous as doing it in person, at the end of a dining table, with four people watching you try to pull it off. I also found it to be easier to do cinematic interludes with NPCs elsewhere: "Meanwhile, back in castle Blah, Lord so-and-so is speaking to his trusted advisor..."</p><p></p><p>I found that players that normally won't roleplay suddenly do cool in character dialogue.</p><p></p><p>I ultimately gave up because:</p><p>1) I moved back to the Netherlands and could game face-to-face again with my old group.</p><p>2) Combats were cinematically described and evocative, but a tedious chore for me to do as a DM. This was 3e, but I expect little improvement from 4e in that regard (haven't actually tried though).</p></blockquote><p></p>
[QUOTE="Ravellion, post: 4762830, member: 538"] Do you know when sometimes, you want two NPCs to talk to eachother? On a messageboard, that is not quite so ridiculous as doing it in person, at the end of a dining table, with four people watching you try to pull it off. I also found it to be easier to do cinematic interludes with NPCs elsewhere: "Meanwhile, back in castle Blah, Lord so-and-so is speaking to his trusted advisor..." I found that players that normally won't roleplay suddenly do cool in character dialogue. I ultimately gave up because: 1) I moved back to the Netherlands and could game face-to-face again with my old group. 2) Combats were cinematically described and evocative, but a tedious chore for me to do as a DM. This was 3e, but I expect little improvement from 4e in that regard (haven't actually tried though). [/QUOTE]
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