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Your favored enemies, and why?
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<blockquote data-quote="Altalazar" data-source="post: 1401919" data-attributes="member: 939"><p>These days, everyone seems to choose "human" because then they can maximize the usefulness of it.</p><p></p><p>That would seem rather min/maxish, were it not for the fact that I've seen way too many times the "favored" choice of a PC Ranger be completely irrelevant because the campaign ends up NEVER involving ANY of the creatures selected - which makes the whole thing rather pointless.</p><p></p><p>Perhaps the way to fix this is to discuss with the DM the nature of the campaign and so create the Ranger with that in mind - and thus you can select one that is appopriate to the character concept AND will be relevant to the campaign. </p><p></p><p>Alternately, perhaps you could Rule-0 and keep the slot "empty" until the campaign has developed and, through role-playing, the Ranger picks up a favored enemy that is the type that is the main BBEG minion of the campaign. </p><p></p><p>I mean, unless the favored enemy comes up fairly often, it really is meaningless - and not just from a game mechanics point of view - it also makes an element of the CHARACTER irrelevant - I mean, imagine the game is a novel, and you have a character who ABSOLUTELY HATES goblins - but in the novel, he never encounters any - heck, you may not even find out about his feelings about goblins at all, unless he just announced it out of the blue. It would be like the trait of that character just didn't exist because there would be no manifestation of it. </p><p></p><p>Things like favored enemy need to be incorporated into the campaign - or else I think an interesting facet of the Character of a Ranger is lost.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1401919, member: 939"] These days, everyone seems to choose "human" because then they can maximize the usefulness of it. That would seem rather min/maxish, were it not for the fact that I've seen way too many times the "favored" choice of a PC Ranger be completely irrelevant because the campaign ends up NEVER involving ANY of the creatures selected - which makes the whole thing rather pointless. Perhaps the way to fix this is to discuss with the DM the nature of the campaign and so create the Ranger with that in mind - and thus you can select one that is appopriate to the character concept AND will be relevant to the campaign. Alternately, perhaps you could Rule-0 and keep the slot "empty" until the campaign has developed and, through role-playing, the Ranger picks up a favored enemy that is the type that is the main BBEG minion of the campaign. I mean, unless the favored enemy comes up fairly often, it really is meaningless - and not just from a game mechanics point of view - it also makes an element of the CHARACTER irrelevant - I mean, imagine the game is a novel, and you have a character who ABSOLUTELY HATES goblins - but in the novel, he never encounters any - heck, you may not even find out about his feelings about goblins at all, unless he just announced it out of the blue. It would be like the trait of that character just didn't exist because there would be no manifestation of it. Things like favored enemy need to be incorporated into the campaign - or else I think an interesting facet of the Character of a Ranger is lost. [/QUOTE]
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Your favored enemies, and why?
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