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<blockquote data-quote="el-remmen" data-source="post: 8228579" data-attributes="member: 11"><p>I can totally imagine guidance working in those instances b/c the recipient chooses when to use it within the minute.</p><p></p><p>Player A: I am gonna hurry over and try to convince the peddler to tell us which way the pickpocket went.</p><p>Player B: May Bast guide your silver tongue! (casts guidance)</p><p>Player A: [walks over starts talking, makes a persuasion check gets +1d4].</p><p></p><p>Player C: That piece of lore sounds familiar, we studied that stuff at the Academy of Wizardry, but I didn't pay that much attention in class. Let me think about it for a moment and see if something is jogged in my memory.</p><p>Player B: May Thoth make your mind and memory clear, so your knowledge can guide us. (casts guidance)</p><p>Player C: [Makes History check with +1d4]</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8228579, member: 11"] I can totally imagine guidance working in those instances b/c the recipient chooses when to use it within the minute. Player A: I am gonna hurry over and try to convince the peddler to tell us which way the pickpocket went. Player B: May Bast guide your silver tongue! (casts guidance) Player A: [walks over starts talking, makes a persuasion check gets +1d4]. Player C: That piece of lore sounds familiar, we studied that stuff at the Academy of Wizardry, but I didn't pay that much attention in class. Let me think about it for a moment and see if something is jogged in my memory. Player B: May Thoth make your mind and memory clear, so your knowledge can guide us. (casts guidance) Player C: [Makes History check with +1d4] [/QUOTE]
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