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<blockquote data-quote="Gothmog" data-source="post: 5217028" data-attributes="member: 317"><p>I have to echo the Skaven-love. They show up in almost any fantasy game I run, Warhammer or not.</p><p></p><p>I LOVE Devils too, especially what 4e has done with them. Demons don't grab me the same way- they tend to be destructive for the sake of destruction and evil. Devils are manipulators and corruptors with complex Machiavellian plotting and infighting that really get my creative juices flowing. I especially love using devils in a game where they are trying to accomplish something "good" because in the long term it has a high likelihood of making people complacent, and allowing them to corrupt more souls. I have more than a few WTF moments by players when they realize a "benevolent" secret patron is a devil in disguise.</p><p></p><p>Speaking of disguises, dopplegangers get lots of love from me too. I enjoy running mystery/intrigue types of adventures, so these critters often make some sort of appearance. Plus, its all kinds of fun to see the players try to figure out if there is an imposter in the group!</p><p></p><p>Though I'm not crazy about demons, I LOVE gnolls, and have ever since the old AD&D 1e MM. I'm not sure why, but I just think they are cool.</p><p></p><p>I use a decent amount of undead in my games, but my favorite by far are ghouls. I use them as a sort of degenerate secret underground society, much like the ghouls in Pickman's Model (yay Lovecraftian influences!) </p><p></p><p>And of course, any Far Realms/Lovecraftian beastie has a special place in my heart. I especially like balhannoths, aboleths, the various starspawn, mindflayers, and foulspawn.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 5217028, member: 317"] I have to echo the Skaven-love. They show up in almost any fantasy game I run, Warhammer or not. I LOVE Devils too, especially what 4e has done with them. Demons don't grab me the same way- they tend to be destructive for the sake of destruction and evil. Devils are manipulators and corruptors with complex Machiavellian plotting and infighting that really get my creative juices flowing. I especially love using devils in a game where they are trying to accomplish something "good" because in the long term it has a high likelihood of making people complacent, and allowing them to corrupt more souls. I have more than a few WTF moments by players when they realize a "benevolent" secret patron is a devil in disguise. Speaking of disguises, dopplegangers get lots of love from me too. I enjoy running mystery/intrigue types of adventures, so these critters often make some sort of appearance. Plus, its all kinds of fun to see the players try to figure out if there is an imposter in the group! Though I'm not crazy about demons, I LOVE gnolls, and have ever since the old AD&D 1e MM. I'm not sure why, but I just think they are cool. I use a decent amount of undead in my games, but my favorite by far are ghouls. I use them as a sort of degenerate secret underground society, much like the ghouls in Pickman's Model (yay Lovecraftian influences!) And of course, any Far Realms/Lovecraftian beastie has a special place in my heart. I especially like balhannoths, aboleths, the various starspawn, mindflayers, and foulspawn. [/QUOTE]
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