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Your favorite nonstandard races?
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<blockquote data-quote="GreatLemur" data-source="post: 3190605" data-attributes="member: 28553"><p>I don't really have much of a problem with "humans but slightly different" races in theory, as long as they aren't the standard D&D races. Unfortunately, the human variants we're given usually just ain't variant enough. I mean, they didn't really try too hard to make the Maenads look interesting, did they? I'm of the opinion that you can slap a hell of a lot of racing stripes--things like odd coloration and markings, funny-shaped ears, horns, antennae, catfish whiskers, dorsal fins, <em>whatever</em>--on a human before people start having even a little bit of trouble identifying with it.</p><p></p><p>Following this whole line of thought, I actually really dig the idea of a campaign setting where humans are the only PC race . . . but they can have themselves magically and biologically transmuted into more specialized forms (by taking on leveled templates that come with things like ability score modifications, energy resistances, and spell-like abilities). I'd just find that a little easier to buy than a world with a dozen different unrelated intelligent species.</p><p></p><p>Also: Am I alone in being sick of anthropomorphic animal races? It's hard to imagine a lazier cop out in race design, especially when--inevitably--Cat People Race #193 <em>also</em> turns out to be an agile, stealthy race of playful tricksters, just like the other 192. (But, somehow, I'm willing to give lizard races a pass. I have no excuse other than just thinking lizardfolk are cool.)</p></blockquote><p></p>
[QUOTE="GreatLemur, post: 3190605, member: 28553"] I don't really have much of a problem with "humans but slightly different" races in theory, as long as they aren't the standard D&D races. Unfortunately, the human variants we're given usually just ain't variant enough. I mean, they didn't really try too hard to make the Maenads look interesting, did they? I'm of the opinion that you can slap a hell of a lot of racing stripes--things like odd coloration and markings, funny-shaped ears, horns, antennae, catfish whiskers, dorsal fins, [i]whatever[/i]--on a human before people start having even a little bit of trouble identifying with it. Following this whole line of thought, I actually really dig the idea of a campaign setting where humans are the only PC race . . . but they can have themselves magically and biologically transmuted into more specialized forms (by taking on leveled templates that come with things like ability score modifications, energy resistances, and spell-like abilities). I'd just find that a little easier to buy than a world with a dozen different unrelated intelligent species. Also: Am I alone in being sick of anthropomorphic animal races? It's hard to imagine a lazier cop out in race design, especially when--inevitably--Cat People Race #193 [i]also[/i] turns out to be an agile, stealthy race of playful tricksters, just like the other 192. (But, somehow, I'm willing to give lizard races a pass. I have no excuse other than just thinking lizardfolk are cool.) [/QUOTE]
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