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<blockquote data-quote="Lanefan" data-source="post: 7883111" data-attributes="member: 29398"><p>There had been some player turnover, and the then-current group wasn't all that fond of chaotic characters such as Appppil. Her days were probably numbered in any case.</p><p></p><p>Still, there was a truly bizarre footnote to it all: in process of killing my character a half-dragon in the party had hit her with its acid-breath shot; this melted down one of her magic items leading to a wild surge; and a rather amazing roll on the surge table (made out in the open but nobody knew the result right away except me and the DM) put the party in a dreamworld dungeon when next they slept.</p><p></p><p>As fate would have it, the party camped out right at the end of the session; I made some arrangements with the DM during the week and at the start of the next session - with no warning to anyone else - I sat down behind the DM's screen and ran the dreamworld dungeon!* (the usual DM rolled up a throwaway character just for that adventure and then took back the reins thereafter)</p><p></p><p>It wasn't until the end of the dream-adventure that they realized the whole thing was just Appppil's way of saying goodbye to them all. They then retured to their regular adventuring. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>* - this represents the entirety of my experience in DMing 3e.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7883111, member: 29398"] There had been some player turnover, and the then-current group wasn't all that fond of chaotic characters such as Appppil. Her days were probably numbered in any case. Still, there was a truly bizarre footnote to it all: in process of killing my character a half-dragon in the party had hit her with its acid-breath shot; this melted down one of her magic items leading to a wild surge; and a rather amazing roll on the surge table (made out in the open but nobody knew the result right away except me and the DM) put the party in a dreamworld dungeon when next they slept. As fate would have it, the party camped out right at the end of the session; I made some arrangements with the DM during the week and at the start of the next session - with no warning to anyone else - I sat down behind the DM's screen and ran the dreamworld dungeon!* (the usual DM rolled up a throwaway character just for that adventure and then took back the reins thereafter) It wasn't until the end of the dream-adventure that they realized the whole thing was just Appppil's way of saying goodbye to them all. They then retured to their regular adventuring. :) * - this represents the entirety of my experience in DMing 3e. [/QUOTE]
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