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Your favorite suboptimal/non-combat characters
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<blockquote data-quote="The_Warlock" data-source="post: 4312802" data-attributes="member: 21215"><p>Thinking back, most of my suboptimal combat builds were still very supportive combat builds, ie, I was not the heavy hitter, but generally made others more effective by being there...</p><p></p><p>Aramnar, a half-elven bard (both 2nd and 3rd edition), specialized in whip - not for combat but for swashbuckler moves and depriving enemies of magical components, foci, and Mcguffins. Generally, he failed at these things, but kept trying. </p><p></p><p>He also had flying magic and usually kept enemies who flew busy with him instead of raining fiery death down on his companions. He excelled however at getting the party in good with the locals, getting cheap or free lodging for entertainment services, spotting inconsistencies between information given and evidence found, magically scouting areas, and having a useful spell or piece of equipment to get into or out of a place. Oh, and finding a way to use bardic lore checks on just about anything and everything you can possibly imagine.</p><p></p><p>That and rescuing pretty women (though they frequently turned out to be devotees of dark powers who were actually abasing themselves before the high priests rather than being sacrificed).</p><p></p><p>Sommar - a 3E rogue/psychic warrior, optimized for speed and self sufficiency in combat - he was always there to help someone else flank. But he was rarely the star of combat. </p><p></p><p>He specialized in stealth, infiltration, trap detection and removal, and interrogation - especially using various control light and control shadow powers to make it look like he could summon forth shadowfiends to cow captured enemies into spilling the beans. </p><p></p><p>His free time was often spent casing marketplaces for thieves, and stealing the stolen pouches and goods they had stolen, and making sure to get it back to the original owner. </p><p></p><p>There are others, but those two stand out as being the best as what they did outside of combat.</p></blockquote><p></p>
[QUOTE="The_Warlock, post: 4312802, member: 21215"] Thinking back, most of my suboptimal combat builds were still very supportive combat builds, ie, I was not the heavy hitter, but generally made others more effective by being there... Aramnar, a half-elven bard (both 2nd and 3rd edition), specialized in whip - not for combat but for swashbuckler moves and depriving enemies of magical components, foci, and Mcguffins. Generally, he failed at these things, but kept trying. He also had flying magic and usually kept enemies who flew busy with him instead of raining fiery death down on his companions. He excelled however at getting the party in good with the locals, getting cheap or free lodging for entertainment services, spotting inconsistencies between information given and evidence found, magically scouting areas, and having a useful spell or piece of equipment to get into or out of a place. Oh, and finding a way to use bardic lore checks on just about anything and everything you can possibly imagine. That and rescuing pretty women (though they frequently turned out to be devotees of dark powers who were actually abasing themselves before the high priests rather than being sacrificed). Sommar - a 3E rogue/psychic warrior, optimized for speed and self sufficiency in combat - he was always there to help someone else flank. But he was rarely the star of combat. He specialized in stealth, infiltration, trap detection and removal, and interrogation - especially using various control light and control shadow powers to make it look like he could summon forth shadowfiends to cow captured enemies into spilling the beans. His free time was often spent casing marketplaces for thieves, and stealing the stolen pouches and goods they had stolen, and making sure to get it back to the original owner. There are others, but those two stand out as being the best as what they did outside of combat. [/QUOTE]
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