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<blockquote data-quote="The_Gneech" data-source="post: 1559097" data-attributes="member: 6779"><p>I started my campaign with <em>The Sunless Citadel</em>, where the 1st-level characters encountered the Dragonpriest -- who came <em>this</em> close to summarily whomping their butts. (I did alter his appearance to look like a FR dragonkin rather than a troll -- it suited him better.) Finally they knocked him out and shoved him back into his tomb, then ran like blazes.</p><p></p><p>Not too much later after that, when they were in another section of the dungeon, they heard a horrendous crash from his crypt, and knew what had happened -- he had escaped! Fortunately for them, all he did at that point was leave, being more or less out of his head from the centuries of inprisonment.</p><p></p><p>So the group continues through <em>The Sunless Citadel</em>, recovering Calcryx and returning the baby dragon to Meepo as advertised. Unfortunately, all they did was cast a sleep spell on him and toss him into a bag. So when they came back up from the lower levels they discovered a shredded bag and a frozen, shredded Meepo, but no dragon.</p><p></p><p>Fast forward a year, to find the 8th-level heroes traveling a kingdom away, where the party mage is kidnapped -- by the Dragonpriest, now returned to whatever semblance of sanity he may have once had, now with levels of wizard and with a familiar of -- wait for it -- Calcryx, the white dragon!</p><p></p><p>Chaos, horrific battle, and at least one PC death ensued. Using smart tactics, the heroes took out Calcryx first, causing the Dragonpriest to lose a level on the spot, and then they finally slew him as well, to much cheering and slapping of high-fives.</p><p></p><p>They are going to be <em>so</em> annoyed when they encounter his angry ghost...</p><p></p><p> -The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 1559097, member: 6779"] I started my campaign with [I]The Sunless Citadel[/I], where the 1st-level characters encountered the Dragonpriest -- who came [I]this[/I] close to summarily whomping their butts. (I did alter his appearance to look like a FR dragonkin rather than a troll -- it suited him better.) Finally they knocked him out and shoved him back into his tomb, then ran like blazes. Not too much later after that, when they were in another section of the dungeon, they heard a horrendous crash from his crypt, and knew what had happened -- he had escaped! Fortunately for them, all he did at that point was leave, being more or less out of his head from the centuries of inprisonment. So the group continues through [I]The Sunless Citadel[/I], recovering Calcryx and returning the baby dragon to Meepo as advertised. Unfortunately, all they did was cast a sleep spell on him and toss him into a bag. So when they came back up from the lower levels they discovered a shredded bag and a frozen, shredded Meepo, but no dragon. Fast forward a year, to find the 8th-level heroes traveling a kingdom away, where the party mage is kidnapped -- by the Dragonpriest, now returned to whatever semblance of sanity he may have once had, now with levels of wizard and with a familiar of -- wait for it -- Calcryx, the white dragon! Chaos, horrific battle, and at least one PC death ensued. Using smart tactics, the heroes took out Calcryx first, causing the Dragonpriest to lose a level on the spot, and then they finally slew him as well, to much cheering and slapping of high-fives. They are going to be [I]so[/I] annoyed when they encounter his angry ghost... -The Gneech :cool: [/QUOTE]
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