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<blockquote data-quote="Raven Crowking" data-source="post: 1789165" data-attributes="member: 18280"><p>The Dream Wizards were a nice group of people who believed that all illusion and enchantment magics were essentially too powerful for normal people to use. By "normal people," they meant anyone who was not a Dream Wizard. Although not truly evil, they did take steps to prevent others from using these spells, and to counteract anyone who relied upon them. And, being illusionists and enchanters, they were tricksy. (Actually planning on bringing these guys back IMC.)</p><p></p><p>The Winter Witches are a group who worship Aulshaka, Lord of Winter, in his icy domain. Since the Court of the Winter Queen is a demiplane, it has properties that...disconcert...nonbelievers. Nasty, evil, and conniving, these women rule over most of the northern tribes.</p><p></p><p>Arak the Spidersoul (I believe the name was cribbed from an article in <em>White Dwarf</em>) was a wizard whose spells and magic items revolved around a spider theme. He began play as the PC's patron, but they eventually realized that he was evil, and for many, many sessions they sparred with him. He had all kinds of backup plans to ensure his survival, including a <em>ring of regeneration</em> that the PCs never realized they should remove. He just kept on coming back, and all the while he moved closer to his goal of eventual godhood.....At one point when a PC died, I let the player take over the role of a disguised Arak long enough to trap the other PCs in a dungeon that was, itself, an inescapable death trap. They escaped. When the PCs last saw the Spidersoul, he had been captured by mind flayers, who used his <em>ring of regeneration</em> to allow them to eat and re-eat his brain for several years before they just killed him and got it over with. Arak died insane, in the dark, and rumor of what had occured naturally made it to the PCs. (Of course, in many later campaigns, Arak appeared as a god, so I guess the bugger made it somehow....)</p><p></p><p>Currently: Bael Ebrous, the Dragon. An undying Parthelonean (ancient culture IMC, wiped out hundreds of years ago) wizard(?), Bael Ebrous has recently escaped his long imprisonment due to the PCs, and has set about fortifying the stick-in-the-mud village he emerged near. Now, with his followers, he is preparing to create the fantasy version of the Nazi regime. Great fun for all involved, and a guy you love to hate.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 1789165, member: 18280"] The Dream Wizards were a nice group of people who believed that all illusion and enchantment magics were essentially too powerful for normal people to use. By "normal people," they meant anyone who was not a Dream Wizard. Although not truly evil, they did take steps to prevent others from using these spells, and to counteract anyone who relied upon them. And, being illusionists and enchanters, they were tricksy. (Actually planning on bringing these guys back IMC.) The Winter Witches are a group who worship Aulshaka, Lord of Winter, in his icy domain. Since the Court of the Winter Queen is a demiplane, it has properties that...disconcert...nonbelievers. Nasty, evil, and conniving, these women rule over most of the northern tribes. Arak the Spidersoul (I believe the name was cribbed from an article in [I]White Dwarf[/I]) was a wizard whose spells and magic items revolved around a spider theme. He began play as the PC's patron, but they eventually realized that he was evil, and for many, many sessions they sparred with him. He had all kinds of backup plans to ensure his survival, including a [I]ring of regeneration[/I] that the PCs never realized they should remove. He just kept on coming back, and all the while he moved closer to his goal of eventual godhood.....At one point when a PC died, I let the player take over the role of a disguised Arak long enough to trap the other PCs in a dungeon that was, itself, an inescapable death trap. They escaped. When the PCs last saw the Spidersoul, he had been captured by mind flayers, who used his [I]ring of regeneration[/I] to allow them to eat and re-eat his brain for several years before they just killed him and got it over with. Arak died insane, in the dark, and rumor of what had occured naturally made it to the PCs. (Of course, in many later campaigns, Arak appeared as a god, so I guess the bugger made it somehow....) Currently: Bael Ebrous, the Dragon. An undying Parthelonean (ancient culture IMC, wiped out hundreds of years ago) wizard(?), Bael Ebrous has recently escaped his long imprisonment due to the PCs, and has set about fortifying the stick-in-the-mud village he emerged near. Now, with his followers, he is preparing to create the fantasy version of the Nazi regime. Great fun for all involved, and a guy you love to hate. RC [/QUOTE]
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