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<blockquote data-quote="Lord Zardoz" data-source="post: 2303317" data-attributes="member: 704"><p><strong>I like pits of watery death...</strong></p><p></p><p>I have a pit trap variant that happens to be fairly evil.</p><p></p><p>The pit is deep, and filled with water to a height of say 8 feet deep. Once a vicitim falls in, a heavy iron grate falls down and settles about half a foot below the height of the water. The grate is heavy and requires a str check to lift. This causes a few fun problems for the players.</p><p></p><p>1) Its pretty damn hard to escape. The player has no leverage, so the one in the pit is not very able to just lift the grate high enough to get his head above the water. So the player starts the drowning process pretty damn fast. If the player is absurdly stong, they can try to break the grate, but lifting it is out of the question. You also cannot cast much in the way of spells underwater.</p><p></p><p>2) It ties up a great deal of player actions. The player in the pit cannot contribute to the fight. If the player in the pit cannot lift the grate, another player must spend a round or two lifting the grate out of the pit. Doing so would expose the rescuer to attacks of opportunity from the opponents.</p><p></p><p>3) The victim is very vulnerable. Because its a grate, a long piercing weapon, like say a Spear, can be used to stab at the person in the trap. You can also put something in the water to attack the victim or just hold them under as they try to escape. Also, you can use something alot nastier then water.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 2303317, member: 704"] [b]I like pits of watery death...[/b] I have a pit trap variant that happens to be fairly evil. The pit is deep, and filled with water to a height of say 8 feet deep. Once a vicitim falls in, a heavy iron grate falls down and settles about half a foot below the height of the water. The grate is heavy and requires a str check to lift. This causes a few fun problems for the players. 1) Its pretty damn hard to escape. The player has no leverage, so the one in the pit is not very able to just lift the grate high enough to get his head above the water. So the player starts the drowning process pretty damn fast. If the player is absurdly stong, they can try to break the grate, but lifting it is out of the question. You also cannot cast much in the way of spells underwater. 2) It ties up a great deal of player actions. The player in the pit cannot contribute to the fight. If the player in the pit cannot lift the grate, another player must spend a round or two lifting the grate out of the pit. Doing so would expose the rescuer to attacks of opportunity from the opponents. 3) The victim is very vulnerable. Because its a grate, a long piercing weapon, like say a Spear, can be used to stab at the person in the trap. You can also put something in the water to attack the victim or just hold them under as they try to escape. Also, you can use something alot nastier then water. END COMMUNICATION [/QUOTE]
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