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<blockquote data-quote="Dr. Niles Crane" data-source="post: 1023126" data-attributes="member: 5525"><p>Fair enough, d4: obviously we have different tastes and you've proven there is at least one person that has found the minigames useful and fun, so I stand corrected. Forgive me, yee of wizard hit points for my outburst! Mmmmm...the taste of crow is quite delicious! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I suspect d4 probably is in a very small minority of folks playing "Iron Lords of Jupiter" this weekend, but if there are plenty of folks out there using the mini d20 games, then obvious Paizo would have good business sense in continuing to do it--or even doing more of it...here's an idea: why not have Dungeon contain two d20 games per month and an adventure just once in awhile? Or better yet, give the d20 games their own magazine and bring back good old Dungeon...ah, nevermind. Y'all know where that argument is headed. </p><p></p><p>If it's true Poly has bumped up Dungeon's circulation <strong>over the long term</strong> (i.e. people are renewing subscriptions and circulation is growing, thus folks like the new format), they'd be smart keeping that going and keeping the format the same regardless of what annoying old timers like me say ("I remember back in the day...when Dungeon had four to six...ADVENTURES!....zzzzzz..."). However, I'd bet that in a year, we'll see that's not the case--if it's not happening already. Dungeon might have been sick before, but fusing Poly to it feels more like a bandaid than fixing the heart of the problem. Which brings up [tangent], why was Dungeon having such a hard time keeping going as early as a year ago? </p><p></p><p>Regardless, I wouldn't have any complaint if the standard was more along the lines of issue #100, with material useful for D&D since rather than the flavor of the month d20...again, matter of taste. The game is "Dungeons and Dragons" after all: I've always thought the two magazines (at least since 3rd edition) have had a high level of quality and really complimented one another well. I for one would welcome more adventures monthly from Dungeon (never have run one as is, but have pulled tons of ideas/names/maps/etc. from them) and given a magazine with 4 to 6 adventures per month, would gladly pay more. $10 an issue? Sure, I'd pay that without blinking any eye...heck, I pay that for one 48 page adventure at the local hobby shop and don't get near the quality in many cases. Certainly I wouldn't get the counter pages and other extras, all of which I use often.</p><p></p><p>But then again, perhaps I'm missing the many "Hijinxs" campaigns that have started up or the thousands of folks lining up to buy the hybrid Dungeon/Poly...if so, then "Rock, Meddle, & Solve Crime" like the freebirds you are and I'll crawl back in my cave. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dr. Niles Crane, post: 1023126, member: 5525"] Fair enough, d4: obviously we have different tastes and you've proven there is at least one person that has found the minigames useful and fun, so I stand corrected. Forgive me, yee of wizard hit points for my outburst! Mmmmm...the taste of crow is quite delicious! :D I suspect d4 probably is in a very small minority of folks playing "Iron Lords of Jupiter" this weekend, but if there are plenty of folks out there using the mini d20 games, then obvious Paizo would have good business sense in continuing to do it--or even doing more of it...here's an idea: why not have Dungeon contain two d20 games per month and an adventure just once in awhile? Or better yet, give the d20 games their own magazine and bring back good old Dungeon...ah, nevermind. Y'all know where that argument is headed. If it's true Poly has bumped up Dungeon's circulation [B]over the long term[/B] (i.e. people are renewing subscriptions and circulation is growing, thus folks like the new format), they'd be smart keeping that going and keeping the format the same regardless of what annoying old timers like me say ("I remember back in the day...when Dungeon had four to six...ADVENTURES!....zzzzzz..."). However, I'd bet that in a year, we'll see that's not the case--if it's not happening already. Dungeon might have been sick before, but fusing Poly to it feels more like a bandaid than fixing the heart of the problem. Which brings up [tangent], why was Dungeon having such a hard time keeping going as early as a year ago? Regardless, I wouldn't have any complaint if the standard was more along the lines of issue #100, with material useful for D&D since rather than the flavor of the month d20...again, matter of taste. The game is "Dungeons and Dragons" after all: I've always thought the two magazines (at least since 3rd edition) have had a high level of quality and really complimented one another well. I for one would welcome more adventures monthly from Dungeon (never have run one as is, but have pulled tons of ideas/names/maps/etc. from them) and given a magazine with 4 to 6 adventures per month, would gladly pay more. $10 an issue? Sure, I'd pay that without blinking any eye...heck, I pay that for one 48 page adventure at the local hobby shop and don't get near the quality in many cases. Certainly I wouldn't get the counter pages and other extras, all of which I use often. But then again, perhaps I'm missing the many "Hijinxs" campaigns that have started up or the thousands of folks lining up to buy the hybrid Dungeon/Poly...if so, then "Rock, Meddle, & Solve Crime" like the freebirds you are and I'll crawl back in my cave. :) [/QUOTE]
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