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<blockquote data-quote="shilsen" data-source="post: 4602055" data-attributes="member: 198"><p>I think it's neither your game nor theirs <strong>exclusively</strong>, but both. And so, my answer would be "neither" to the questions you ask at the end of your post:</p><p></p><p></p><p></p><p>Personally, I would tell the players that since I need to be happy with the rules in the game to be able to run it successfully and in a manner which'll benefit the campaign, I need to have the final say on all rules. That said, I would add that since I respect their input and they will, after all, be running characters in the campaign, I'm happy to hear their opinions about all rules and rulings and will take them into account when making a decision. And I'd just appreciate it if they respect my rulings and don't complain when I do make a decision, since I can't really run the game if they do so regularly.</p><p></p><p>That's what I'd do, and that's what I do, and I think the above is a key reason why I have a still running 3 year old campaign (coming up on the 90th session) with a very diverse group of people with divergent tastes and outlooks on gaming. The sort of autocratic outlook you have on DMing wouldn't work for me as DM or player, and it certainly wouldn't work for any of the multiple groups I've been (and am) involved with.</p></blockquote><p></p>
[QUOTE="shilsen, post: 4602055, member: 198"] I think it's neither your game nor theirs [B]exclusively[/B], but both. And so, my answer would be "neither" to the questions you ask at the end of your post: Personally, I would tell the players that since I need to be happy with the rules in the game to be able to run it successfully and in a manner which'll benefit the campaign, I need to have the final say on all rules. That said, I would add that since I respect their input and they will, after all, be running characters in the campaign, I'm happy to hear their opinions about all rules and rulings and will take them into account when making a decision. And I'd just appreciate it if they respect my rulings and don't complain when I do make a decision, since I can't really run the game if they do so regularly. That's what I'd do, and that's what I do, and I think the above is a key reason why I have a still running 3 year old campaign (coming up on the 90th session) with a very diverse group of people with divergent tastes and outlooks on gaming. The sort of autocratic outlook you have on DMing wouldn't work for me as DM or player, and it certainly wouldn't work for any of the multiple groups I've been (and am) involved with. [/QUOTE]
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