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<blockquote data-quote="Halivar" data-source="post: 4605559" data-attributes="member: 9327"><p>As a player, I give the DM the benefit of the doubt. That means that entrust him with the authority to be the final arbiter of all things in the game. This is the DM's right. It is also my privilege, if the DM abuses this trust, to start finding other things to do on game night... like starting my own game. It's happened before. As a player, I refuse to be disrespected by a DM who abuses the wide latitude I give him (a thankfully rare occurance; I usually find good DM's and stick with them).</p><p></p><p>As a DM, I expect to be able to make rulings at the table with final authority. I also <strong>expect</strong> to receive feedback. My first job as a DM is <u>not</u> to tell a story. As a DM, my first duty is to serve the fun of the group (the "group" being everyone at the table; myself included). Narrative and combat are the means to this end. A good DM listens to his players, and takes their honest criticisms to heart.</p></blockquote><p></p>
[QUOTE="Halivar, post: 4605559, member: 9327"] As a player, I give the DM the benefit of the doubt. That means that entrust him with the authority to be the final arbiter of all things in the game. This is the DM's right. It is also my privilege, if the DM abuses this trust, to start finding other things to do on game night... like starting my own game. It's happened before. As a player, I refuse to be disrespected by a DM who abuses the wide latitude I give him (a thankfully rare occurance; I usually find good DM's and stick with them). As a DM, I expect to be able to make rulings at the table with final authority. I also [b]expect[/b] to receive feedback. My first job as a DM is [u]not[/u] to tell a story. As a DM, my first duty is to serve the fun of the group (the "group" being everyone at the table; myself included). Narrative and combat are the means to this end. A good DM listens to his players, and takes their honest criticisms to heart. [/QUOTE]
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